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DeathMod

【Terraria】DeathMod (now aka Soul Harvest)

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XFEstudio/DeathMod

将死神领域斩痕宽度提高至120

b1d38de
XFE工作室室长 <mail@xfegzs.com>
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代码差异

1 个文件 +1 -1
Modified Projectiles/ReaperStrikeProjectile.cs +1 -1
@@ -13,7 +13,7 @@ namespace DeathMod.Projectiles;
13 13 public sealed class ReaperStrikeProjectile : ModProjectile
14 14 {
15 15 private const int DeathCutPointCount = 65;
16 private const float DeathUltimateCutWidth = 68f;
16 private const float DeathUltimateCutWidth = 120f;
17 17 private readonly Vector2[] deathCutPoints = new Vector2[DeathCutPointCount];
18 18 private SickleCombatSnapshot snapshot;
19 19 private ReaperHitKind hitKind;