<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<AssemblyName>XFE.SeAgent.Plugin</AssemblyName>
<RootNamespace>XFE.SeAgent.Plugin</RootNamespace>
<Version>1.0.0</Version>
<Nullable>disable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
<Reference Include="Newtonsoft.Json"><HintPath>$(GameBin64)\Newtonsoft.Json.dll</HintPath><Private>false</Private></Reference>
<Reference Include="VRage"><HintPath>$(GameBin64)\VRage.dll</HintPath><Private>false</Private></Reference>
<Reference Include="VRage.Library"><HintPath>$(GameBin64)\VRage.Library.dll</HintPath><Private>false</Private></Reference>
<Reference Include="VRage.Math"><HintPath>$(GameBin64)\VRage.Math.dll</HintPath><Private>false</Private></Reference>
<Reference Include="VRage.Game"><HintPath>$(GameBin64)\VRage.Game.dll</HintPath><Private>false</Private></Reference>
<Reference Include="VRage.Render"><HintPath>$(GameBin64)\VRage.Render.dll</HintPath><Private>false</Private></Reference>
<Reference Include="VRage.Scripting"><HintPath>$(GameBin64)\VRage.Scripting.dll</HintPath><Private>false</Private></Reference>
<Reference Include="Sandbox.Common"><HintPath>$(GameBin64)\Sandbox.Common.dll</HintPath><Private>false</Private></Reference>
<Reference Include="Sandbox.Game"><HintPath>$(GameBin64)\Sandbox.Game.dll</HintPath><Private>false</Private></Reference>
<Reference Include="Sandbox.Graphics"><HintPath>$(GameBin64)\Sandbox.Graphics.dll</HintPath><Private>false</Private></Reference>
<Reference Include="SpaceEngineers.Game"><HintPath>$(GameBin64)\SpaceEngineers.Game.dll</HintPath><Private>false</Private></Reference>
<Reference Include="netstandard"><HintPath>$(GameBin64)\netstandard.dll</HintPath><Private>false</Private></Reference>
<Reference Include="System.Core" />
</ItemGroup>
<Target Name="ValidateGamePath" BeforeTargets="ResolveReferences">
<Error Condition="!Exists('$(GameBin64)\SpaceEngineers.exe')" Text="Set GameBin64 or SE_GAME_BIN64 to the installed Space Engineers Bin64 folder. Game assemblies are never distributed with this project." />
</Target>
</Project>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<AssemblyName>XFE.SeAgent.Plugin</AssemblyName>
<RootNamespace>XFE.SeAgent.Plugin</RootNamespace>
<Version>1.0.0</Version>
<Nullable>disable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
<Reference Include="Newtonsoft.Json"><HintPath>$(GameBin64)\Newtonsoft.Json.dll</HintPath><Private>false</Private></Reference>
<Reference Include="VRage"><HintPath>$(GameBin64)\VRage.dll</HintPath><Private>false</Private></Reference>
<Reference Include="VRage.Library"><HintPath>$(GameBin64)\VRage.Library.dll</HintPath><Private>false</Private></Reference>
<Reference Include="VRage.Math"><HintPath>$(GameBin64)\VRage.Math.dll</HintPath><Private>false</Private></Reference>
<Reference Include="VRage.Game"><HintPath>$(GameBin64)\VRage.Game.dll</HintPath><Private>false</Private></Reference>
<Reference Include="VRage.Render"><HintPath>$(GameBin64)\VRage.Render.dll</HintPath><Private>false</Private></Reference>
<Reference Include="VRage.Scripting"><HintPath>$(GameBin64)\VRage.Scripting.dll</HintPath><Private>false</Private></Reference>
<Reference Include="Sandbox.Common"><HintPath>$(GameBin64)\Sandbox.Common.dll</HintPath><Private>false</Private></Reference>
<Reference Include="Sandbox.Game"><HintPath>$(GameBin64)\Sandbox.Game.dll</HintPath><Private>false</Private></Reference>
<Reference Include="Sandbox.Graphics"><HintPath>$(GameBin64)\Sandbox.Graphics.dll</HintPath><Private>false</Private></Reference>
<Reference Include="SpaceEngineers.Game"><HintPath>$(GameBin64)\SpaceEngineers.Game.dll</HintPath><Private>false</Private></Reference>
<Reference Include="netstandard"><HintPath>$(GameBin64)\netstandard.dll</HintPath><Private>false</Private></Reference>
<Reference Include="System.Core" />
</ItemGroup>
<Target Name="ValidateGamePath" BeforeTargets="ResolveReferences">
<Error Condition="!Exists('$(GameBin64)\SpaceEngineers.exe')" Text="Set GameBin64 or SE_GAME_BIN64 to the installed Space Engineers Bin64 folder. Game assemblies are never distributed with this project." />
</Target>
</Project>