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SpaceEngineersModDev/SpaceEngineersBlueprintEditorInWinUI

完善蓝图细节页面的en本地化

b1dad4d
XFE工作室室长 <mail@xfegzs.com>
提交于

代码差异

5 个文件 +165 -46
Modified SpaceEngineersBlueprintEditor/App.xaml.cs +2 -2
@@ -33,7 +33,7 @@ public partial class App : Application
33 33 }
34 34 catch (Exception ex)
35 35 {
36 GlobalServiceManager.GetService<IMessageService>()?.ShowMessage($"加载定义时发生错误:{ex.Message}", "未能加载定义", InfoBarSeverity.Error);
36 GlobalServiceManager.GetService<IMessageService>()?.ShowMessage($"{"Error_LoadingDefinitions".GetLocalized()}: {ex.Message}", "Error_LoadingDefinitions_Title".GetLocalized(), InfoBarSeverity.Error);
37 37 }
38 38 });
39 39 UnhandledException += App_UnhandledException;
@@ -43,7 +43,7 @@ public partial class App : Application
43 43 {
44 44 if (GlobalServiceManager.GetService<IMessageService>() is IMessageService messageService)
45 45 {
46 messageService.ShowMessage(e.Message, "错误", InfoBarSeverity.Error);
46 messageService.ShowMessage(e.Message, "Error".GetLocalized(), InfoBarSeverity.Error);
47 47 e.Handled = true;
48 48 }
49 49 }
Modified SpaceEngineersBlueprintEditor/Strings/en-us/Resources.resw +127 -7
@@ -149,8 +149,64 @@
149 149 <value>SpaceEngineersBlueprintEditor</value>
150 150 <comment>太空工程师蓝图修改器</comment>
151 151 </data>
152 <data name="GameDefinitionsLoading" xml:space="preserve">
153 <value>Loading game definitions...</value>
154 <comment>游戏定义集加载中...</comment>
155 </data>
156 <data name="GameDefinitionsLoadingComplete" xml:space="preserve">
157 <value>Game definitions load complete</value>
158 <comment>游戏定义集加载完成</comment>
159 </data>
160 <data name="LoadingBlueprint" xml:space="preserve">
161 <value>Loading blueprint</value>
162 <comment>加载蓝图中</comment>
163 </data>
164 <data name="CalculatingBlueprint" xml:space="preserve">
165 <value>Calculating blueprint</value>
166 <comment>计算蓝图中</comment>
167 </data>
168 <data name="BlueprintLoadComplete" xml:space="preserve">
169 <value>Blueprint load complete</value>
170 <comment>蓝图加载完成</comment>
171 </data>
172 <data name="Error_LoadingDefinitions" xml:space="preserve">
173 <value>An error occurred while loading the definitions</value>
174 <comment>加载定义时发生错误</comment>
175 </data>
176 <data name="Error_LoadingDefinitions_Title" xml:space="preserve">
177 <value>Can't load definitions</value>
178 <comment>未能加载定义</comment>
179 </data>
180 <data name="Error_CantLoadingBlueprint" xml:space="preserve">
181 <value>Can't load definitions</value>
182 <comment>未能加载蓝图</comment>
183 </data>
184 <data name="Warning_BlueprintContainsNoFile" xml:space="preserve">
185 <value>Blueprint doesn't have any file (bp.sbc)</value>
186 <comment>该蓝图不包含蓝图文件(bp.sbc)</comment>
187 </data>
188 <data name="Complete" xml:space="preserve">
189 <value>Complete</value>
190 <comment>完成</comment>
191 </data>
192 <data name="Warning" xml:space="preserve">
193 <value>Warning</value>
194 <comment>警告</comment>
195 </data>
196 <data name="Error" xml:space="preserve">
197 <value>Error</value>
198 <comment>错误</comment>
199 </data>
200 <data name="Loading" xml:space="preserve">
201 <value>Loading</value>
202 <comment>正在加载</comment>
203 </data>
204 <data name="None" xml:space="preserve">
205 <value>None</value>
206 <comment>无</comment>
207 </data>
152 208 <data name="DragFileToEditorText" xml:space="preserve">
153 <value>Drag Blueprint Here</value>
209 <value>Drag blueprint here</value>
154 210 <comment>拖动蓝图文件至此处</comment>
155 211 </data>
156 212 <data name="SettingPage_AppInfo_Author.Header" xml:space="preserve">
@@ -158,7 +214,7 @@
158 214 <comment>作者</comment>
159 215 </data>
160 216 <data name="SettingPage_AppInfo_Contact.Header" xml:space="preserve">
161 <value>Contact Us</value>
217 <value>Contact us</value>
162 218 <comment>联系我们</comment>
163 219 </data>
164 220 <data name="SettingPage_AppInfo_Expander.Description" xml:space="preserve">
@@ -166,11 +222,11 @@
166 222 <comment>版权所有 © 2024 XFEstudio. All rights reserved.</comment>
167 223 </data>
168 224 <data name="SettingPage_AppInfo_Expander.Header" xml:space="preserve">
169 <value>SpaceEngineers Blueprint Editor</value>
225 <value>SpaceEngineers blueprint editor</value>
170 226 <comment>太空工程师蓝图修改器</comment>
171 227 </data>
172 228 <data name="SettingPage_AppInfo_GithubProject.Header" xml:space="preserve">
173 <value>Github Repo</value>
229 <value>Github repo</value>
174 230 <comment>Github仓库</comment>
175 231 </data>
176 232 <data name="SettingPage_AppInfo_Contact_Bilibili.Content" xml:space="preserve">
@@ -182,7 +238,7 @@
182 238 <comment>Github</comment>
183 239 </data>
184 240 <data name="SettingPage_AppInfo_Contact_QQ.Content" xml:space="preserve">
185 <value>SpaceEnginners Group</value>
241 <value>SpaceEnginners group</value>
186 242 <comment>太空工程师交流群</comment>
187 243 </data>
188 244 <data name="SettingPage_AppInfo_Contact_Twitter.Content" xml:space="preserve">
@@ -194,7 +250,7 @@
194 250 <comment>油管</comment>
195 251 </data>
196 252 <data name="AppShell_AppTitle.Text" xml:space="preserve">
197 <value>SpaceEngineers Blueprint Editor</value>
253 <value>SpaceEngineers blueprint editor</value>
198 254 <comment>太空工程师蓝图修改器</comment>
199 255 </data>
200 256 <data name="SettingPage_AppTheme.Header" xml:space="preserve">
@@ -322,9 +378,73 @@
322 378 <comment>在编辑器中打开</comment>
323 379 </data>
324 380 <data name="BlueprintDetailPage_BlueprintBaseInfo.Text" xml:space="preserve">
325 <value>Blueprint's base info</value>
381 <value>Blueprint base info</value>
326 382 <comment>蓝图基本信息</comment>
327 383 </data>
384 <data name="BlueprintDetailPage_BlueprintAuthor" xml:space="preserve">
385 <value>Author</value>
386 <comment>蓝图作者</comment>
387 </data>
388 <data name="BlueprintDetailPage_BlueprintSize" xml:space="preserve">
389 <value>File size</value>
390 <comment>蓝图大小</comment>
391 </data>
392 <data name="BlueprintDetailPage_BlueprintPath" xml:space="preserve">
393 <value>Blueprint path</value>
394 <comment>蓝图路径</comment>
395 </data>
396 <data name="BlueprintDetailPage_BlueprintDestructible" xml:space="preserve">
397 <value>Desturctible</value>
398 <comment>可被破坏</comment>
399 </data>
400 <data name="BlueprintDetailPage_BlueprintEditable" xml:space="preserve">
401 <value>Editable in game</value>
402 <comment>可在游戏内编辑</comment>
403 </data>
404 <data name="BlueprintDetailPage_BlueprintTotalGrids" xml:space="preserve">
405 <value>Total cube grids</value>
406 <comment>网格总数</comment>
407 </data>
408 <data name="BlueprintDetailPage_BlueprintTotalCubes" xml:space="preserve">
409 <value>Total cube blocks</value>
410 <comment>方块总数</comment>
411 </data>
412 <data name="BlueprintDetailPage_PartiallyDestructible" xml:space="preserve">
413 <value>Partially destructible</value>
414 <comment>部分可破坏</comment>
415 </data>
416 <data name="BlueprintDetailPage_OverallIndestructible" xml:space="preserve">
417 <value>Overall indestructible</value>
418 <comment>整体不可破坏</comment>
419 </data>
420 <data name="BlueprintDetailPage_Destructible" xml:space="preserve">
421 <value>Destructible</value>
422 <comment>可破坏</comment>
423 </data>
424 <data name="BlueprintDetailPage_PartiallyEditable" xml:space="preserve">
425 <value>Partially editable</value>
426 <comment>部分可编辑</comment>
427 </data>
428 <data name="BlueprintDetailPage_OverallNonEditable" xml:space="preserve">
429 <value>Overall non-editable</value>
430 <comment>整体不可编辑</comment>
431 </data>
432 <data name="BlueprintDetailPage_Editable" xml:space="preserve">
433 <value>Editable</value>
434 <comment>可编辑</comment>
435 </data>
436 <data name="BlueprintDetailPage_GridName" xml:space="preserve">
437 <value>Grid name</value>
438 <comment>网格名称</comment>
439 </data>
440 <data name="BlueprintDetailPage_CubeCount" xml:space="preserve">
441 <value>Cube counts</value>
442 <comment>方块数量</comment>
443 </data>
444 <data name="BlueprintDetailPage_CantFindGrid" xml:space="preserve">
445 <value>Can't find any grid</value>
446 <comment>未找到网格</comment>
447 </data>
328 448 <data name="BlueprintEditSubPage_File.Title" xml:space="preserve">
329 449 <value>File</value>
330 450 <comment>文件</comment>
Modified SpaceEngineersBlueprintEditor/ViewModels/BlueprintDetailPageViewModel.cs +33 -34
@@ -9,8 +9,6 @@ using SpaceEngineersBlueprintEditor.Model;
9 9 using SpaceEngineersBlueprintEditor.Utilities;
10 10 using SpaceEngineersBlueprintEditor.Views;
11 11 using System.Collections.ObjectModel;
12 using System.Diagnostics.CodeAnalysis;
13 using System.Reflection.Metadata;
14 12 using VRage.Game;
15 13
16 14 namespace SpaceEngineersBlueprintEditor.ViewModels;
@@ -18,19 +16,19 @@ namespace SpaceEngineersBlueprintEditor.ViewModels;
18 16 public partial class BlueprintDetailPageViewModel : ViewModelBase
19 17 {
20 18 [ObservableProperty]
21 private string authorName = "蓝图作者:加载中...";
19 private string authorName = $"{"BlueprintDetailPage_BlueprintAuthor".GetLocalized()}: {"Loading".GetLocalized()}...";
22 20 [ObservableProperty]
23 private string blueprintFileSize = "蓝图大小:加载中...";
21 private string blueprintFileSize = $"{"BlueprintDetailPage_BlueprintSize".GetLocalized()}: {"Loading".GetLocalized()}...";
24 22 [ObservableProperty]
25 private string blueprintPath = "蓝图路径:加载中...";
23 private string blueprintPath = $"{"BlueprintDetailPage_BlueprintPath".GetLocalized()}: {"Loading".GetLocalized()}...";
26 24 [ObservableProperty]
27 private string isBlueprintDestructible = "是否可被破坏:加载中...";
25 private string isBlueprintDestructible = $"{"BlueprintDetailPage_BlueprintDestructible".GetLocalized()}: {"Loading".GetLocalized()}...";
28 26 [ObservableProperty]
29 private string isBlueprintEditable = "是否可在游戏内编辑:加载中...";
27 private string isBlueprintEditable = $"{"BlueprintDetailPage_BlueprintEditable".GetLocalized()}: {"Loading".GetLocalized()}...";
30 28 [ObservableProperty]
31 private string totalGridNumber = "网格总数:加载中...";
29 private string totalGridNumber = $"{"BlueprintDetailPage_BlueprintTotalGrids".GetLocalized()}: {"Loading".GetLocalized()}...";
32 30 [ObservableProperty]
33 private string totalCubeNumber = "方块总数:加载中...";
31 private string totalCubeNumber = $"{"BlueprintDetailPage_BlueprintTotalCubes".GetLocalized()}: {"Loading".GetLocalized()}...";
34 32 private BlueprintInfoViewData? currentBlueprintInfoViewData;
35 33 private MyObjectBuilder_Definitions? currentDefinitions;
36 34 private MyObjectBuilder_ShipBlueprintDefinition? currentBlueprint;
@@ -50,53 +48,54 @@ public partial class BlueprintDetailPageViewModel : ViewModelBase
50 48 if (e is null) return;
51 49 if (navigationViewService is not null) navigationViewService.Header = e.Name;
52 50 BackgroundImageService?.SetBackgroundImage(e.BlueprintImage);
53 AuthorName = "蓝图作者:加载中...";
54 BlueprintFileSize = "蓝图大小:加载中...";
55 BlueprintPath = "蓝图路径:加载中...";
56 IsBlueprintDestructible = "是否可被破坏:加载中...";
57 IsBlueprintEditable = "是否可在游戏内编辑:加载中...";
58 TotalGridNumber = "网格总数:加载中...";
59 TotalCubeNumber = "方块总数:加载中...";
51 AuthorName = $"{"BlueprintDetailPage_BlueprintAuthor".GetLocalized()}: {"Loading".GetLocalized()}...";
52 BlueprintFileSize = $"{"BlueprintDetailPage_BlueprintSize".GetLocalized()}: {"Loading".GetLocalized()}...";
53 BlueprintPath = $"{"BlueprintDetailPage_BlueprintPath".GetLocalized()}: {"Loading".GetLocalized()}...";
54 IsBlueprintDestructible = $"{"BlueprintDetailPage_BlueprintDestructible".GetLocalized()}: {"Loading".GetLocalized()}...";
55 IsBlueprintEditable = $"{"BlueprintDetailPage_BlueprintEditable".GetLocalized()}: {"Loading".GetLocalized()}...";
56 TotalGridNumber = $"{"BlueprintDetailPage_BlueprintTotalGrids".GetLocalized()}: {"Loading".GetLocalized()}...";
57 TotalCubeNumber = $"{"BlueprintDetailPage_BlueprintTotalCubes".GetLocalized()}: {"Loading".GetLocalized()}...";
60 58 DLCList.Clear();
61 59 CubeGridList.Clear();
62 60 ComponentList.Clear();
63 61 if (!NavigationParameterService.SameAsLast)
64 62 {
65 63 IsLoadingInProgress = true;
66 loadingService?.StartLoading<BlueprintDetailPage>("Loading blueprint...");
64 loadingService?.StartLoading<BlueprintDetailPage>($"{"LoadingBlueprint".GetLocalized()}...");
67 65 currentBlueprintInfoViewData = e;
68 66 await Helper.Wait(() => SpaceEngineersHelper.IsLoadComplete);
69 67 currentDefinitions = await SpaceEngineersHelper.LoadBlueprintAsync(currentBlueprintInfoViewData.FilePath);
70 68 if (currentDefinitions is not null && currentDefinitions.ShipBlueprints is not null && currentDefinitions.ShipBlueprints.Length > 0)
71 69 currentBlueprint = currentDefinitions.ShipBlueprints[0];
72 messageService?.ShowMessage("蓝图加载完成", "完成", InfoBarSeverity.Success);
70 messageService?.ShowMessage("BlueprintLoadComplete".GetLocalized(), "Complete".GetLocalized(), InfoBarSeverity.Success);
73 71 loadingService?.StopLoading<BlueprintDetailPage>();
74 72 IsLoadingInProgress = false;
73 IsLoadingInProgress = false;
75 74 }
76 75 await Helper.Wait(() => !IsLoadingInProgress);
77 loadingService?.StartLoading<BlueprintDetailPage>("Calculating blueprint...");
76 loadingService?.StartLoading<BlueprintDetailPage>($"{"CalculatingBlueprint".GetLocalized()}...");
78 77 if (e.NoBlueprint)
79 78 {
80 messageService?.ShowMessage("该蓝图不包含蓝图文件(bp.sbc)", "警告", InfoBarSeverity.Warning);
81 BlueprintFileSize = $"蓝图大小:{currentBlueprintInfoViewData!.FileSize}";
82 BlueprintPath = $"蓝图路径:{currentBlueprintInfoViewData!.FilePath}";
79 messageService?.ShowMessage("Warning_BlueprintContainsNoFile".GetLocalized(), "Warning".GetLocalized(), InfoBarSeverity.Warning);
80 BlueprintFileSize = $"{"BlueprintDetailPage_BlueprintSize".GetLocalized()}: {currentBlueprintInfoViewData!.FileSize}";
81 BlueprintPath = $"{"BlueprintDetailPage_BlueprintPath".GetLocalized()}: {currentBlueprintInfoViewData!.FilePath}";
83 82 loadingService?.StopLoading<BlueprintDetailPage>();
84 83 return;
85 84 }
86 85 if (currentBlueprint is not null)
87 86 {
88 AuthorName = $"蓝图作者:{currentBlueprint.DisplayName}(Steam ID: {currentBlueprint.OwnerSteamId})";
89 BlueprintFileSize = $"蓝图大小:{currentBlueprintInfoViewData!.FileSize}";
90 BlueprintPath = $"蓝图路径:{currentBlueprintInfoViewData!.FilePath}";
91 IsBlueprintDestructible = $"是否可被破坏:{(currentBlueprint.CubeGrids.Any(grid => !grid.DestructibleBlocks) ? currentBlueprint.CubeGrids.Any(grid => grid.DestructibleBlocks) ? "部分可被破坏" : "整体不可破坏" : "可被破坏")}";
92 IsBlueprintEditable = $"是否可在游戏内编辑:{(currentBlueprint.CubeGrids.Any(grid => !grid.Editable) ? currentBlueprint.CubeGrids.Any(grid => grid.Editable) ? "部分可编辑" : "整体不可编辑" : "可编辑")}";
87 AuthorName = $"{"BlueprintDetailPage_BlueprintAuthor".GetLocalized()}: {currentBlueprint.DisplayName}(Steam ID: {currentBlueprint.OwnerSteamId})";
88 BlueprintFileSize = $"{"BlueprintDetailPage_BlueprintSize".GetLocalized()}: {currentBlueprintInfoViewData!.FileSize}";
89 BlueprintPath = $"{"BlueprintDetailPage_BlueprintPath".GetLocalized()}: {currentBlueprintInfoViewData!.FilePath}";
90 IsBlueprintDestructible = $"{"BlueprintDetailPage_BlueprintDestructible".GetLocalized()}: {(currentBlueprint.CubeGrids.Any(grid => !grid.DestructibleBlocks) ? currentBlueprint.CubeGrids.Any(grid => grid.DestructibleBlocks) ? "BlueprintDetailPage_PartiallyDestructible".GetLocalized() : "BlueprintDetailPage_OverallIndestructible".GetLocalized() : "BlueprintDetailPage_Destructible".GetLocalized())}";
91 IsBlueprintEditable = $"{"BlueprintDetailPage_BlueprintEditable".GetLocalized()}: {(currentBlueprint.CubeGrids.Any(grid => !grid.Editable) ? currentBlueprint.CubeGrids.Any(grid => grid.Editable) ? "BlueprintDetailPage_PartiallyEditable".GetLocalized() : "BlueprintDetailPage_OverallNonEditable".GetLocalized() : "BlueprintDetailPage_Editable".GetLocalized())}";
93 92 CalculateDLC();
94 93 CalculateCubeGrids();
95 94 CalculateComponent();
96 95 }
97 96 else
98 97 {
99 messageService?.ShowMessage("未能加载蓝图", "错误", InfoBarSeverity.Error);
98 messageService?.ShowMessage("Error_CantLoadingBlueprint".GetLocalized(), "Error".GetLocalized(), InfoBarSeverity.Error);
100 99 }
101 100 loadingService?.StopLoading<BlueprintDetailPage>();
102 101 }
@@ -112,18 +111,18 @@ public partial class BlueprintDetailPageViewModel : ViewModelBase
112 111 if (grid is not null)
113 112 {
114 113 totalCubeCount += grid.CubeBlocks.Count;
115 CubeGridList.Add(new($"网格名称:{grid.DisplayName}", $"方块数量:{grid.CubeBlocks.Count}"));
114 CubeGridList.Add(new($"{"BlueprintDetailPage_GridName".GetLocalized()}: {grid.DisplayName}", $"{"BlueprintDetailPage_CubeCount".GetLocalized()}: {grid.CubeBlocks.Count}"));
116 115 }
117 TotalCubeNumber = $"方块总数:{totalCubeCount}";
118 TotalGridNumber = $"网格总数:{currentBlueprint.CubeGrids.Length}";
116 TotalCubeNumber = $"{"BlueprintDetailPage_BlueprintTotalCubes".GetLocalized()}: {totalCubeCount}";
117 TotalGridNumber = $"{"BlueprintDetailPage_BlueprintTotalGrids".GetLocalized()}: {currentBlueprint.CubeGrids.Length}";
119 118 }
120 119 else if (currentBlueprint.CubeGrid is not null)
121 120 {
122 CubeGridList.Add(new($"网格名称:{currentBlueprint.CubeGrid.DisplayName}", $"方块数量:{currentBlueprint.CubeGrid.CubeBlocks.Count}"));
121 CubeGridList.Add(new($"{"BlueprintDetailPage_GridName".GetLocalized()}: {currentBlueprint.CubeGrid.DisplayName}", $"{"BlueprintDetailPage_CubeCount".GetLocalized()}: {currentBlueprint.CubeGrid.CubeBlocks.Count}"));
123 122 }
124 123 else
125 124 {
126 CubeGridList.Add(new("未找到网格", "方块数量:无"));
125 CubeGridList.Add(new("BlueprintDetailPage_CantFindGrid".GetLocalized(), $"{"BlueprintDetailPage_CubeCount".GetLocalized()}: {"None".GetLocalized()}"));
127 126 }
128 127 }
129 128 }
@@ -173,7 +172,7 @@ public partial class BlueprintDetailPageViewModel : ViewModelBase
173 172 }
174 173 else
175 174 {
176 DLCList.Add("无DLC");
175 DLCList.Add("None".GetLocalized());
177 176 }
178 177 }
179 178
Modified SpaceEngineersBlueprintEditor/ViewModels/SettingPageViewModel.cs +1 -1
@@ -30,7 +30,7 @@ public partial class SettingPageViewModel : ViewModelBase
30 30 AppCachePath = AppPath.AppCache;
31 31 if (System.Reflection.Assembly.GetEntryAssembly()?.GetName().Version is Version version)
32 32 {
33 CurrentVersion = version.ToString();
33 CurrentVersion = version.ToString(3);
34 34 }
35 35 AppCacheSize = FileHelper.GetDirectorySize(new(AppPath.AppCache)).FileSize();
36 36 }
Modified SpaceEngineersBlueprintEditor/Views/AppShellPage.xaml.cs +2 -2
@@ -78,10 +78,10 @@ public sealed partial class AppShellPage : Page
78 78
79 79 private async void Page_Loaded(object sender, RoutedEventArgs e)
80 80 {
81 ViewModel.MessageService.ShowMessage("��Ϸ���弯������...", "���ڼ���");
81 ViewModel.MessageService.ShowMessage("GameDefinitionsLoading".GetLocalized(), "Loading".GetLocalized());
82 82 AppThemeHelper.ChangeTheme(SystemProfile.Theme);
83 83 navigationView.PaneDisplayMode = SystemProfile.NavigationStyle;
84 SpaceEngineersHelper.LoadComplete += (sender, e) => ViewModel.MessageService?.ShowMessage("��Ϸ������������", "���", InfoBarSeverity.Success); ;
84 SpaceEngineersHelper.LoadComplete += (sender, e) => ViewModel.MessageService?.ShowMessage("GameDefinitionsLoadingComplete".GetLocalized(), "Complete".GetLocalized(), InfoBarSeverity.Success); ;
85 85 await SpaceEngineersHelper.LoadDefinitionViewDataListAsync();
86 86 }
87 87