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{
  "Id": "标识",
  "TypeId": "类型标识",
  "SubtypeId": "子类型标识",
  "SubtypeName": "子类型名称",
  "DisplayName": "显示名称",
  "Description": "描述",
  "DescriptionArgs": "描述参数",
  "Name": "名称",
  "CubeGrids": "网格列表",
  "CubeGrid": "网格",
  "CubeBlocks": "方块列表",
  "BlockGroups": "方块组",
  "GridSizeEnum": "网格尺寸",
  "IsStatic": "是否静态",
  "DestructibleBlocks": "方块可破坏",
  "Editable": "是否可编辑",
  "CreatePhysics": "创建物理效果",
  "EnableSmallToLargeConnections": "允许大小网格连接",
  "PositionAndOrientation": "位置与方向",
  "Position": "位置",
  "Orientation": "方向",
  "Forward": "前方向",
  "Up": "上方向",
  "LinearVelocity": "线速度",
  "AngularVelocity": "角速度",
  "X": "X 坐标",
  "Y": "Y 坐标",
  "Z": "Z 坐标",
  "Min": "最小坐标",
  "Max": "最大坐标",
  "BlockOrientation": "方块朝向",
  "ColorMaskHSV": "HSV 颜色",
  "SkinSubtypeId": "皮肤子类型",
  "ConstructionInventory": "建造库存",
  "ConstructionStockpile": "建造储备",
  "IntegrityPercent": "完整度",
  "BuildPercent": "建造进度",
  "BuiltBy": "建造者",
  "Owner": "所有者",
  "OwnerId": "所有者标识",
  "OwnerSteamId": "所有者 Steam 标识",
  "ShareMode": "共享模式",
  "EntityId": "实体标识",
  "PersistentFlags": "持久化标记",
  "Enabled": "已启用",
  "CustomName": "自定义名称",
  "CustomData": "自定义数据",
  "ShowOnHUD": "显示在 HUD",
  "ShowInTerminal": "显示在终端",
  "ShowInToolbarConfig": "显示在工具栏配置",
  "ShowInInventory": "显示在库存",
  "ShowParts": "显示部件",
  "UseConveyorSystem": "使用输送系统",
  "Inventory": "库存",
  "Inventories": "库存列表",
  "ComponentContainer": "组件容器",
  "ComponentData": "组件数据",
  "Stockpile": "建造储备",
  "Toolbar": "工具栏",
  "BuildToolbar": "建造工具栏",
  "Slots": "槽位",
  "SelectedSlot": "已选槽位",
  "Pilot": "驾驶员",
  "PilotRelativeWorld": "驾驶员相对世界变换",
  "Autopilot": "自动驾驶",
  "PilotGunDefinition": "驾驶员武器定义",
  "IsInFirstPersonView": "第一人称视角",
  "OxygenLevel": "氧气水平",
  "ControlThrusters": "控制推进器",
  "ControlWheels": "控制轮组",
  "ControlGyros": "控制陀螺仪",
  "HandBrake": "手刹",
  "DampenersOverride": "惯性阻尼",
  "IsMainCockpit": "主驾驶舱",
  "TargetData": "目标数据",
  "TargetingGroup": "目标组",
  "TargetLocking": "目标锁定",
  "Range": "范围",
  "Radius": "半径",
  "Power": "功率",
  "PowerConsumption": "功耗",
  "CurrentStoredPower": "当前储能",
  "MaxStoredPower": "最大储能",
  "ChargeMode": "充电模式",
  "Capacity": "容量",
  "CurrentCapacity": "当前容量",
  "AutoRefill": "自动补充",
  "Depressurize": "减压",
  "AirVentMode": "通风模式",
  "Open": "开启",
  "AnyoneCanUse": "任何人可用",
  "Status": "状态",
  "State": "状态",
  "Mode": "模式",
  "Broadcast": "广播",
  "BroadcastRadius": "广播半径",
  "EnableBroadcasting": "启用广播",
  "Attached": "已连接",
  "Locked": "已锁定",
  "AutoLock": "自动锁定",
  "SafetyLock": "安全锁",
  "Velocity": "速度",
  "Torque": "扭矩",
  "BrakingTorque": "制动扭矩",
  "TargetVelocity": "目标速度",
  "TargetVelocityRPM": "目标转速",
  "LowerLimit": "下限",
  "UpperLimit": "上限",
  "Displacement": "位移",
  "CurrentPosition": "当前位置",
  "MaxDistance": "最大距离",
  "MinDistance": "最小距离",
  "Acceleration": "加速度",
  "ThrustOverride": "推力覆盖",
  "ThrustOverridePercentage": "推力覆盖百分比",
  "GyroOverride": "陀螺仪覆盖",
  "GyroPower": "陀螺仪功率",
  "Yaw": "偏航",
  "Pitch": "俯仰",
  "Roll": "滚转",
  "CurrentAngle": "当前角度",
  "TargetAngle": "目标角度",
  "RotorLock": "转子锁定",
  "UseModelIntersection": "使用模型相交检测",
  "BlockGeneralDamageModifier": "方块通用伤害倍率",
  "MultiBlockDefinition": "多方块定义",
  "MultiBlockId": "多方块标识",
  "MultiBlockIndex": "多方块索引",
  "SubBlocks": "子方块列表",
  "IsFunctional": "功能正常",
  "IsWorking": "正在工作",
  "DamageEffect": "损坏效果",
  "DeformationRatio": "变形比例",
  "Skeleton": "骨架变形",
  "ConveyorLines": "输送管线",
  "TargetingTargets": "锁定目标",
  "ConnectedEntities": "已连接实体",
  "MechanicalConnections": "机械连接",
  "DampenersEnabled": "已启用阻尼",
  "PlanetSpawnHeightRatio": "行星生成高度比例",
  "WorkshopId": "创意工坊标识",
  "WorkshopIds": "创意工坊标识列表",
  "DLCs": "DLC 列表",
  "RespawnShip": "重生飞船",
  "Points": "点数",
  "Cloud": "云端蓝图",
  "ExperimentalMode": "实验模式",
  "AvailableInSurvival": "可在生存模式使用",
  "Context": "上下文",
  "Icons": "图标列表",
  "MaxNPCCount": "最大 NPC 数量",
  "NPCSpawnPointsOverride": "NPC 出生点覆盖",
  "PrefabPath": "预制体路径",
  "Public": "公开",
  "TooltipImage": "工具提示图像",
  "DescriptionString": "描述文本",
  "Author": "作者",
  "SteamId": "Steam 标识",
  "Remap": "重新映射",
  "Save": "保存",
  "Version": "版本",
  "LastSaveTime": "最后保存时间",
  "Scenario": "场景",
  "EnvironmentType": "环境类型",
  "NumberOfBlocks": "方块数量",
  "Mass": "质量",
  "PCU": "性能成本(PCU)"
}