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XFESpaceNinjaServer

A simple server for a small space ninja game

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XFEstudio/XFESpaceNinjaServer

fix: handle dojo room build request from old versions (#2854)

Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/2854 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>

f5146be1
Sainan <63328889+Sainan@users.noreply.github.com>
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代码差异

1 个文件 +2 -1
Modified src/controllers/api/startDojoRecipeController.ts +2 -1
@@ -13,6 +13,7 @@ import { Types } from "mongoose";
13 13 import { ExportDojoRecipes } from "warframe-public-export-plus";
14 14 import { getAccountForRequest } from "../../services/loginService.ts";
15 15 import { getInventory } from "../../services/inventoryService.ts";
16 import { fromOid } from "../../helpers/inventoryHelpers.ts";
16 17
17 18 interface IStartDojoRecipeRequest {
18 19 PlacedComponent: IDojoComponentClient;
@@ -50,7 +51,7 @@ export const startDojoRecipeController: RequestHandler = async (req, res) => {
50 51 _id: componentId,
51 52 pf: request.PlacedComponent.pf,
52 53 ppf: request.PlacedComponent.ppf,
53 pi: new Types.ObjectId(request.PlacedComponent.pi!.$oid),
54 pi: new Types.ObjectId(fromOid(request.PlacedComponent.pi!)),
54 55 op: request.PlacedComponent.op,
55 56 pp: request.PlacedComponent.pp,
56 57 DecoCapacity: room?.decoCapacity