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XFESpaceNinjaServer

A simple server for a small space ninja game

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XFEstudio/XFESpaceNinjaServer

chore: generate source maps with build (#1489)

This ensures that when we get a stack trace, it contains the original line numbers. Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/1489 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>

ceb7deec
Sainan <63328889+Sainan@users.noreply.github.com>
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代码差异

1 个文件 +1 -1
Modified package.json +1 -1
@@ -6,7 +6,7 @@
6 6 "scripts": {
7 7 "start": "node --import ./build/src/pathman.js build/src/index.js",
8 8 "dev": "ts-node-dev --openssl-legacy-provider -r tsconfig-paths/register src/index.ts ",
9 "build": "tsc --incremental && ncp static/webui build/static/webui",
9 "build": "tsc --incremental --sourceMap && ncp static/webui build/static/webui",
10 10 "verify": "tsgo --noEmit",
11 11 "lint": "eslint --ext .ts .",
12 12 "lint:fix": "eslint --fix --ext .ts .",