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Modified
src/services/worldStateService.ts
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XFEstudio/XFESpaceNinjaServer
chore: bump minimum required version for invasions (#3556)
Closes #3555 Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/3556 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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代码差异
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@@ -3746,9 +3746,8 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
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});
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}
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if (!buildLabel || version_compare(buildLabel, gameToBuildVersion["17.7.1"]) >= 0) {
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// (lowest known version that recognises all reward types ^^^^^^)
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// Sheev parts were added in 19.6.3, so versions prior to that may take too kindly to seeing invasions.
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if (!buildLabel || version_compare(buildLabel, gameToBuildVersion["19.5.0"]) > 0) {
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// Rough outline of dynamic invasions.
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// TODO: Invasions chains, e.g. an infestation mission would soon lead to other nodes on that planet also having an infestation invasion.
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// TODO: Grineer/Corpus to fund their death stars with each invasion win.