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Modified
src/services/inventoryService.ts
+3
-3
XFEstudio/XFESpaceNinjaServer
fix: properly check if skin has requirement in cleanupinventory (#3382)
Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/3382 Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com> Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com> Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
914c7415
代码差异
1 个文件
+3
-3
@@ -2732,9 +2732,9 @@ const collectSkins = (skins: string[], weaponMap: Map<string, string>, itemsToAd
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if (skinId.startsWith("ca70ca70ca70ca70")) {
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const typeName = skinLookupTable[parseInt(skinId.slice(16), 16)];
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if (!weaponMap.has(typeName)) {
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const { requirement } = ExportCustoms[typeName];
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if (typeof requirement == "string") {
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itemsToAdd.add(requirement);
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const req = ExportCustoms[typeName].requirement;
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if (req) {
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itemsToAdd.add(req);
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} else {
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itemsToAdd.add(typeName);
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}