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XFESpaceNinjaServer

A simple server for a small space ninja game

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XFEstudio/XFESpaceNinjaServer

fix: don't set G3/Zanuka death marks by default (#1950)

These should only be set to true after completing an invasion for the enemy faction. Re #1097 Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/1950 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>

8f8bc5b3
Sainan <63328889+Sainan@users.noreply.github.com>
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代码差异

1 个文件 +2 -2
Modified src/models/inventoryModels/inventoryModel.ts +2 -2
@@ -1688,9 +1688,9 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
1688 1688 //Like BossAladV,BossCaptainVor come for you on missions % chance
1689 1689 DeathMarks: { type: [String], default: [] },
1690 1690 //Zanuka
1691 Harvestable: { type: Boolean, default: true },
1691 Harvestable: Boolean,
1692 1692 //Grustag three
1693 DeathSquadable: { type: Boolean, default: true },
1693 DeathSquadable: Boolean,
1694 1694
1695 1695 EndlessXP: { type: [endlessXpProgressSchema], default: undefined },
1696 1696