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XFESpaceNinjaServer

A simple server for a small space ninja game

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XFEstudio/XFESpaceNinjaServer

chore: allow sortie image randomisation for most tilesets (#2834)

This should reduce the impact while we investigate #2833 Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/2834 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>

8b3ee4b4
Sainan <63328889+Sainan@users.noreply.github.com>
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代码差异

1 个文件 +3 -1
Modified src/services/worldStateService.ts +3 -1
@@ -361,7 +361,9 @@ export const getSortie = (day: number): ISortie => {
361 361 Activation: { $date: { $numberLong: dayStart.toString() } },
362 362 Expiry: { $date: { $numberLong: dayEnd.toString() } },
363 363 Reward: "/Lotus/Types/Game/MissionDecks/SortieRewards",
364 Seed: 2081, // this seed produces 12 zeroes in a row if asked to pick (0, 1); this way the CorpusIcePlanetTileset image is always index 0, the 'correct' choice.
364 Seed: selectedNodes.find(x => x.tileset == "CorpusIcePlanetTileset")
365 ? 2081 // this seed produces 12 zeroes in a row if asked to pick (0, 1); this way the CorpusIcePlanetTileset image is always index 0, the 'correct' choice.
366 : seed,
365 367 Boss: boss,
366 368 Variants: selectedNodes
367 369 };