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Modified
src/controllers/api/giveStartingGearController.ts
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XFEstudio/XFESpaceNinjaServer
fix: ensure exalted weapons are given from giveStartingGear (#1092)
Fixes #1020 Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/1092 Co-authored-by: Sainan <sainan@calamity.inc> Co-committed-by: Sainan <sainan@calamity.inc>
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代码差异
1 个文件
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@@ -3,6 +3,7 @@ import { InventoryDocumentProps } from "@/src/models/inventoryModels/inventoryMo
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import {
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addEquipment,
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addItem,
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addPowerSuit,
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combineInventoryChanges,
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getInventory,
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updateSlots
@@ -52,7 +53,7 @@ export const addStartingGear = async (
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addEquipment(inventory, "LongGuns", LongGuns[0].ItemType, undefined, inventoryChanges);
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addEquipment(inventory, "Pistols", Pistols[0].ItemType, undefined, inventoryChanges);
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addEquipment(inventory, "Melee", Melee[0].ItemType, undefined, inventoryChanges);
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addEquipment(inventory, "Suits", Suits[0].ItemType, undefined, inventoryChanges, { Configs: Suits[0].Configs });
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addPowerSuit(inventory, Suits[0].ItemType, inventoryChanges);
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addEquipment(
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inventory,
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"DataKnives",