XFE Git
XFE Studio Git
Git 首页 全局搜索
XFE 主站 文档 NuGet

XFESpaceNinjaServer

A simple server for a small space ninja game

公开
关注 0 Fork 0 Star 0
返回提交历史

XFEstudio/XFESpaceNinjaServer

fix: exclude some more nodes from syndicate missions (#1825)

Closes #1819 Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/1825 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>

3ffa4a7f
Sainan <63328889+Sainan@users.noreply.github.com>
提交于

代码差异

1 个文件 +4 -2
Modified src/services/worldStateService.ts +4 -2
@@ -186,10 +186,12 @@ const pushSyndicateMissions = (
186 186 for (const [key, value] of Object.entries(ExportRegions)) {
187 187 if (
188 188 !isArchwingMission(value) &&
189 value.systemIndex != 23 && // no 1999 stuff
189 !value.questReq && // Exclude zariman, murmor, and 1999 stuff
190 !value.hidden && // Exclude the index
191 !value.darkSectorData && // Exclude dark sectors
190 192 value.missionIndex != 10 && // Exclude MT_PVP (for relays)
191 193 value.missionIndex != 23 && // no junctions
192 value.missionIndex <= 28 // no railjack or some such
194 value.missionIndex < 28 // no open worlds, railjack, etc
193 195 ) {
194 196 nodeOptions.push(key);
195 197 }