返回提交历史
Modified
src/controllers/api/missionInventoryUpdateController.ts
+3
-2
XFEstudio/XFESpaceNinjaServer
fix: use logger instead of console
249d2056
代码差异
1 个文件
+3
-2
@@ -8,6 +8,7 @@ import {
8
8
calculateFinalCredits
9
9
} from "@/src/services/missionInventoryUpdateService";
10
10
import { getInventory } from "@/src/services/inventoryService";
11
import { logger } from "@/src/utils/logger";
11
12
/*
12
13
**** INPUT ****
13
14
- [ ] crossPlaySetting
@@ -55,7 +56,7 @@ export const missionInventoryUpdateController: RequestHandler = async (req, res)
55
56
const missionReport = getJSONfromString<IMissionInventoryUpdateRequest>((req.body as string).toString());
56
57
57
58
if (missionReport.MissionStatus !== "GS_SUCCESS") {
58
console.log(`Mission failed: ${missionReport.RewardInfo?.node}`);
59
logger.debug(`Mission failed: ${missionReport.RewardInfo?.node}`);
59
60
//todo: return expected response for failed mission
60
61
res.json([]);
61
62
return;
@@ -67,7 +68,7 @@ export const missionInventoryUpdateController: RequestHandler = async (req, res)
67
68
const missionRewardsResults = await addMissionRewards(inventory, missionReport);
68
69
69
70
if (!missionRewardsResults) {
70
console.error("Failed to add mission rewards");
71
logger.error("Failed to add mission rewards");
71
72
res.status(500).json({ error: "Failed to add mission rewards" });
72
73
return;
73
74
}