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XFESpaceNinjaServer

A simple server for a small space ninja game

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XFEstudio/XFESpaceNinjaServer

fix: handle content-encoding "e" (#1588)

Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/1588 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>

18a13911
Sainan <63328889+Sainan@users.noreply.github.com>
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代码差异

1 个文件 +2 -2
Modified src/app.ts +2 -2
@@ -16,9 +16,9 @@ import { webuiRouter } from "@/src/routes/webui";
16 16 const app = express();
17 17
18 18 app.use((req, _res, next) => {
19 // 38.5.0 introduced "ezip" for encrypted body blobs.
19 // 38.5.0 introduced "ezip" for encrypted body blobs and "e" for request verification only (encrypted body blobs with no application data).
20 20 // The bootstrapper decrypts it for us but having an unsupported Content-Encoding here would still be an issue for Express, so removing it.
21 if (req.headers["content-encoding"] == "ezip") {
21 if (req.headers["content-encoding"] == "ezip" || req.headers["content-encoding"] == "e") {
22 22 req.headers["content-encoding"] = undefined;
23 23 }
24 24 next();