import type { RequestHandler } from "express";
import { getAccountForRequest, getBuildLabel } from "../../services/loginService.ts";
import {
addMiscItems,
addStanding,
eStandingSource,
freeUpSlot,
getInventory
} from "../../services/inventoryService.ts";
import type { IMiscItem } from "../../types/inventoryTypes/inventoryTypes.ts";
import { eInventorySlot } from "../../types/inventoryTypes/inventoryTypes.ts";
import type { IOid } from "../../types/commonTypes.ts";
import { ExportWeapons } from "warframe-public-export-plus";
import { logger } from "../../utils/logger.ts";
import type { IAffiliationMods, IInventoryChanges } from "../../types/purchaseTypes.ts";
import { eEquipmentFeatures } from "../../types/equipmentTypes.ts";
import { fromOid } from "../../helpers/inventoryHelpers.ts";
import { getSyndicate } from "../../services/itemDataService.ts";
export const syndicateStandingBonusController: RequestHandler = async (req, res) => {
const account = await getAccountForRequest(req);
const buildLabel = getBuildLabel(req, account);
const request = JSON.parse(String(req.body)) as ISyndicateStandingBonusRequest;
const affiliationTag = "Operation" in request ? request.Operation.AffiliationTag : request.AffiliationTag;
const items = "Operation" in request ? request.Operation.Items : request.Items;
const modularWeaponIdRaw = "Operation" in request ? request.Operation.ModularWeaponId : request.ModularWeaponId;
const modularWeaponId = fromOid(modularWeaponIdRaw);
const syndicateMeta = (await getSyndicate(affiliationTag, buildLabel))!;
// Process items
let gainedStanding = 0;
items.forEach(item => {
const medallion = (syndicateMeta.medallions ?? []).find(medallion => medallion.itemType == item.ItemType);
if (medallion) {
gainedStanding += medallion.standing * item.ItemCount;
}
item.ItemCount *= -1;
});
const inventory = await getInventory(account._id, undefined);
addMiscItems(inventory, items);
const inventoryChanges: IInventoryChanges = {};
inventoryChanges.MiscItems = items;
// Process modular weapon
if (modularWeaponId != "" && modularWeaponId != "000000000000000000000000") {
const category = req.query.Category as "LongGuns" | "Pistols" | "Melee" | "OperatorAmps";
const weapon = inventory[category].id(modularWeaponId)!;
if (gainedStanding !== 0) {
throw new Error(`modular weapon standing bonus should be mutually exclusive`);
}
weapon.ModularParts!.forEach(part => {
const partStandingBonus = ExportWeapons[part].donationStandingBonus;
if (partStandingBonus === undefined) {
throw new Error(`no standing bonus for ${part}`);
}
logger.debug(`modular weapon part ${part} gives ${partStandingBonus} standing`);
gainedStanding += partStandingBonus;
});
if (weapon.Features && (weapon.Features & eEquipmentFeatures.GILDED) != 0) {
gainedStanding *= 2;
}
inventoryChanges.RemovedIdItems = [{ ItemId: modularWeaponIdRaw }];
inventory[category].pull({ _id: modularWeaponId });
const slotBin = category == "OperatorAmps" ? eInventorySlot.AMPS : eInventorySlot.WEAPONS;
freeUpSlot(inventory, slotBin);
inventoryChanges[slotBin] = { count: -1, platinum: 0, Slots: 1 };
}
const affiliationMods: IAffiliationMods[] = [];
await addStanding(
inventory,
buildLabel,
affiliationTag,
gainedStanding,
affiliationMods,
eStandingSource.Medallion
);
logger.debug(`affiliationMods:`, affiliationMods);
await inventory.save();
res.json({
AffiliationTag: affiliationTag, // Older versions
StandingChange: affiliationMods[0].Standing, // Older versions
InventoryChanges: inventoryChanges, // Newer versions
AffiliationMods: affiliationMods // Newer versions
});
};
type ISyndicateStandingBonusRequest =
| {
// Newer versions
Operation: {
AffiliationTag: string;
AlternateBonusReward: ""; // ???
Items: IMiscItem[];
ModularWeaponId: IOid;
};
}
| {
// Older versions
AffiliationTag: string;
Items: IMiscItem[];
ModularWeaponId: IOid;
};
import type { RequestHandler } from "express";
import { getAccountForRequest, getBuildLabel } from "../../services/loginService.ts";
import {
addMiscItems,
addStanding,
eStandingSource,
freeUpSlot,
getInventory
} from "../../services/inventoryService.ts";
import type { IMiscItem } from "../../types/inventoryTypes/inventoryTypes.ts";
import { eInventorySlot } from "../../types/inventoryTypes/inventoryTypes.ts";
import type { IOid } from "../../types/commonTypes.ts";
import { ExportWeapons } from "warframe-public-export-plus";
import { logger } from "../../utils/logger.ts";
import type { IAffiliationMods, IInventoryChanges } from "../../types/purchaseTypes.ts";
import { eEquipmentFeatures } from "../../types/equipmentTypes.ts";
import { fromOid } from "../../helpers/inventoryHelpers.ts";
import { getSyndicate } from "../../services/itemDataService.ts";
export const syndicateStandingBonusController: RequestHandler = async (req, res) => {
const account = await getAccountForRequest(req);
const buildLabel = getBuildLabel(req, account);
const request = JSON.parse(String(req.body)) as ISyndicateStandingBonusRequest;
const affiliationTag = "Operation" in request ? request.Operation.AffiliationTag : request.AffiliationTag;
const items = "Operation" in request ? request.Operation.Items : request.Items;
const modularWeaponIdRaw = "Operation" in request ? request.Operation.ModularWeaponId : request.ModularWeaponId;
const modularWeaponId = fromOid(modularWeaponIdRaw);
const syndicateMeta = (await getSyndicate(affiliationTag, buildLabel))!;
// Process items
let gainedStanding = 0;
items.forEach(item => {
const medallion = (syndicateMeta.medallions ?? []).find(medallion => medallion.itemType == item.ItemType);
if (medallion) {
gainedStanding += medallion.standing * item.ItemCount;
}
item.ItemCount *= -1;
});
const inventory = await getInventory(account._id, undefined);
addMiscItems(inventory, items);
const inventoryChanges: IInventoryChanges = {};
inventoryChanges.MiscItems = items;
// Process modular weapon
if (modularWeaponId != "" && modularWeaponId != "000000000000000000000000") {
const category = req.query.Category as "LongGuns" | "Pistols" | "Melee" | "OperatorAmps";
const weapon = inventory[category].id(modularWeaponId)!;
if (gainedStanding !== 0) {
throw new Error(`modular weapon standing bonus should be mutually exclusive`);
}
weapon.ModularParts!.forEach(part => {
const partStandingBonus = ExportWeapons[part].donationStandingBonus;
if (partStandingBonus === undefined) {
throw new Error(`no standing bonus for ${part}`);
}
logger.debug(`modular weapon part ${part} gives ${partStandingBonus} standing`);
gainedStanding += partStandingBonus;
});
if (weapon.Features && (weapon.Features & eEquipmentFeatures.GILDED) != 0) {
gainedStanding *= 2;
}
inventoryChanges.RemovedIdItems = [{ ItemId: modularWeaponIdRaw }];
inventory[category].pull({ _id: modularWeaponId });
const slotBin = category == "OperatorAmps" ? eInventorySlot.AMPS : eInventorySlot.WEAPONS;
freeUpSlot(inventory, slotBin);
inventoryChanges[slotBin] = { count: -1, platinum: 0, Slots: 1 };
}
const affiliationMods: IAffiliationMods[] = [];
await addStanding(
inventory,
buildLabel,
affiliationTag,
gainedStanding,
affiliationMods,
eStandingSource.Medallion
);
logger.debug(`affiliationMods:`, affiliationMods);
await inventory.save();
res.json({
AffiliationTag: affiliationTag, // Older versions
StandingChange: affiliationMods[0].Standing, // Older versions
InventoryChanges: inventoryChanges, // Newer versions
AffiliationMods: affiliationMods // Newer versions
});
};
type ISyndicateStandingBonusRequest =
| {
// Newer versions
Operation: {
AffiliationTag: string;
AlternateBonusReward: ""; // ???
Items: IMiscItem[];
ModularWeaponId: IOid;
};
}
| {
// Older versions
AffiliationTag: string;
Items: IMiscItem[];
ModularWeaponId: IOid;
};