import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { addConsumables, getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IPlayerSkills } from "../../types/inventoryTypes/inventoryTypes.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
import type { RequestHandler } from "express";
export const playerSkillsController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "PlayerSkills Consumables");
const request = getJSONfromString<IPlayerSkillsRequest>(String(req.body));
const oldRank: number = inventory.PlayerSkills[request.Skill as keyof IPlayerSkills];
const cost = (request.Pool == "LPP_DRIFTER" ? drifterCosts[oldRank] : 1 << oldRank) * 1000;
inventory.PlayerSkills[request.Pool as keyof IPlayerSkills] -= cost;
inventory.PlayerSkills[request.Skill as keyof IPlayerSkills]++;
const inventoryChanges: IInventoryChanges = {};
if (request.Skill == "LPS_COMMAND") {
if (inventory.PlayerSkills.LPS_COMMAND == 9) {
const consumablesChanges = [
{
ItemType: "/Lotus/Types/Restoratives/Consumable/CrewmateBall",
ItemCount: 1
}
];
addConsumables(inventory, consumablesChanges);
inventoryChanges.Consumables = consumablesChanges;
}
} else if (request.Skill == "LPS_DRIFT_RIDING") {
if (inventory.PlayerSkills.LPS_DRIFT_RIDING == 9) {
const consumablesChanges = [
{
ItemType: "/Lotus/Types/Restoratives/ErsatzSummon",
ItemCount: 1
}
];
addConsumables(inventory, consumablesChanges);
inventoryChanges.Consumables = consumablesChanges;
}
}
await inventory.save();
res.json({
Pool: request.Pool,
PoolInc: -cost,
Skill: request.Skill,
Rank: oldRank + 1,
InventoryChanges: inventoryChanges
});
};
interface IPlayerSkillsRequest {
Pool: string;
Skill: string;
}
const drifterCosts = [20, 25, 30, 45, 65, 90, 125, 160, 205, 255];
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { addConsumables, getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IPlayerSkills } from "../../types/inventoryTypes/inventoryTypes.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
import type { RequestHandler } from "express";
export const playerSkillsController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "PlayerSkills Consumables");
const request = getJSONfromString<IPlayerSkillsRequest>(String(req.body));
const oldRank: number = inventory.PlayerSkills[request.Skill as keyof IPlayerSkills];
const cost = (request.Pool == "LPP_DRIFTER" ? drifterCosts[oldRank] : 1 << oldRank) * 1000;
inventory.PlayerSkills[request.Pool as keyof IPlayerSkills] -= cost;
inventory.PlayerSkills[request.Skill as keyof IPlayerSkills]++;
const inventoryChanges: IInventoryChanges = {};
if (request.Skill == "LPS_COMMAND") {
if (inventory.PlayerSkills.LPS_COMMAND == 9) {
const consumablesChanges = [
{
ItemType: "/Lotus/Types/Restoratives/Consumable/CrewmateBall",
ItemCount: 1
}
];
addConsumables(inventory, consumablesChanges);
inventoryChanges.Consumables = consumablesChanges;
}
} else if (request.Skill == "LPS_DRIFT_RIDING") {
if (inventory.PlayerSkills.LPS_DRIFT_RIDING == 9) {
const consumablesChanges = [
{
ItemType: "/Lotus/Types/Restoratives/ErsatzSummon",
ItemCount: 1
}
];
addConsumables(inventory, consumablesChanges);
inventoryChanges.Consumables = consumablesChanges;
}
}
await inventory.save();
res.json({
Pool: request.Pool,
PoolInc: -cost,
Skill: request.Skill,
Rank: oldRank + 1,
InventoryChanges: inventoryChanges
});
};
interface IPlayerSkillsRequest {
Pool: string;
Skill: string;
}
const drifterCosts = [20, 25, 30, 45, 65, 90, 125, 160, 205, 255];