using System.Diagnostics; namespace XFEExtension.NetCore.TaskExtension; /// /// 任务的拓展 /// public static class TaskExtension { private static long _cTimeCounter; #region 新建任务并开始 /// /// 新建一个任务并开始 /// /// /// 运行的任务 public static Task StartNewTask(this Action action) { return Task.Run(action); } /// /// 新建一个任务并开始 /// /// /// /// 对象 /// public static Task StartNewTask(this Action action, T t) { return Task.Run(() => action(t)); } /// /// 新建一个任务并开始 /// /// /// /// public static async Task StartNewTask(this Func func) { return await Task.Run(func); } #endregion /// /// 等待任务完成 /// /// /// /// public static T WaitAndGetResult(this Task task) { task.Wait(); return task.Result; } /// /// 计算一段代码执行所需时间 /// /// /// 自动输出 /// 该次计时标识名 /// public static TimeSpan CTime(this Action? action, bool autoOutPut = true, string timerName = "无标识名计时器") { var timeCounter = new Stopwatch(); timeCounter.Start(); action?.Invoke(); timeCounter.Stop(); _cTimeCounter++; var elapsedTime = timeCounter.Elapsed; if (autoOutPut) if (elapsedTime.TotalHours >= 1) Console.WriteLine($"标识名:{timerName}\t执行批次:{_cTimeCounter}\t执行时间:{elapsedTime}"); else if (elapsedTime.TotalMinutes >= 1) Console.WriteLine($"标识名:{timerName}\t执行批次:{_cTimeCounter}\t执行时间: {Math.Floor(elapsedTime.TotalMinutes)} 分 {elapsedTime.Seconds} 秒"); else if (elapsedTime.TotalSeconds >= 1) Console.WriteLine($"标识名:{timerName}\t执行批次:{_cTimeCounter}\t执行时间: {elapsedTime.TotalSeconds:F3} 秒"); else if (elapsedTime.TotalMilliseconds >= 1) Console.WriteLine($"标识名:{timerName}\t执行批次:{_cTimeCounter}\t执行时间: {elapsedTime.TotalMilliseconds:F3} 毫秒"); else if (elapsedTime.TotalMicroseconds >= 1) Console.WriteLine($"标识名:{timerName}\t执行批次:{_cTimeCounter}\t执行时间: {elapsedTime.TotalMicroseconds:F3} 微秒"); else Console.WriteLine($"标识名:{timerName}\t执行批次:{_cTimeCounter}\t执行时间: {elapsedTime.TotalNanoseconds:F3} 纳秒"); return elapsedTime; } }