using System.Diagnostics;
namespace XFEExtension.NetCore.TaskExtension;
///
/// 任务的拓展
///
public static class TaskExtension
{
private static long _cTimeCounter;
#region 新建任务并开始
///
/// 新建一个任务并开始
///
///
/// 运行的任务
public static Task StartNewTask(this Action action)
{
return Task.Run(action);
}
///
/// 新建一个任务并开始
///
///
///
/// 对象
///
public static Task StartNewTask(this Action action, T t)
{
return Task.Run(() => action(t));
}
///
/// 新建一个任务并开始
///
///
///
///
public static async Task StartNewTask(this Func func)
{
return await Task.Run(func);
}
#endregion
///
/// 等待任务完成
///
///
///
///
public static T WaitAndGetResult(this Task task)
{
task.Wait();
return task.Result;
}
///
/// 计算一段代码执行所需时间
///
///
/// 自动输出
/// 该次计时标识名
///
public static TimeSpan CTime(this Action? action, bool autoOutPut = true, string timerName = "无标识名计时器")
{
var timeCounter = new Stopwatch();
timeCounter.Start();
action?.Invoke();
timeCounter.Stop();
_cTimeCounter++;
var elapsedTime = timeCounter.Elapsed;
if (autoOutPut)
if (elapsedTime.TotalHours >= 1)
Console.WriteLine($"标识名:{timerName}\t执行批次:{_cTimeCounter}\t执行时间:{elapsedTime}");
else if (elapsedTime.TotalMinutes >= 1)
Console.WriteLine($"标识名:{timerName}\t执行批次:{_cTimeCounter}\t执行时间: {Math.Floor(elapsedTime.TotalMinutes)} 分 {elapsedTime.Seconds} 秒");
else if (elapsedTime.TotalSeconds >= 1)
Console.WriteLine($"标识名:{timerName}\t执行批次:{_cTimeCounter}\t执行时间: {elapsedTime.TotalSeconds:F3} 秒");
else if (elapsedTime.TotalMilliseconds >= 1)
Console.WriteLine($"标识名:{timerName}\t执行批次:{_cTimeCounter}\t执行时间: {elapsedTime.TotalMilliseconds:F3} 毫秒");
else if (elapsedTime.TotalMicroseconds >= 1)
Console.WriteLine($"标识名:{timerName}\t执行批次:{_cTimeCounter}\t执行时间: {elapsedTime.TotalMicroseconds:F3} 微秒");
else
Console.WriteLine($"标识名:{timerName}\t执行批次:{_cTimeCounter}\t执行时间: {elapsedTime.TotalNanoseconds:F3} 纳秒");
return elapsedTime;
}
}