namespace XFEExtension.NetCore.InputSimulator.ConsoleApp; // 预演只记录事件,不调用 Win32 输入 API。 internal sealed class PreviewBackend : IInputBackend { public string Name => "预演(不发送输入)"; public bool SupportsUnicodeText => true; public void SendKey(ScanCode key, bool isKeyUp) => Console.WriteLine($" [预演] 键盘 {key} {(isKeyUp ? "松开" : "按下")}"); public void SendUnicode(char codeUnit, bool isKeyUp) => Console.WriteLine($" [预演] Unicode U+{(int)codeUnit:X4} {(isKeyUp ? "松开" : "按下")}"); public void MoveMouse(int x, int y, bool absolute, bool virtualDesktop) => Console.WriteLine($" [预演] 鼠标 {(absolute ? "绝对" : "相对")}移动 ({x}, {y})"); public void SendMouseButton(MouseButton button, bool isKeyUp) => Console.WriteLine($" [预演] 鼠标 {button} {(isKeyUp ? "松开" : "按下")}"); public void ScrollMouse(int delta, bool horizontal) => Console.WriteLine($" [预演] {(horizontal ? "水平" : "垂直")}滚轮 {delta}"); public void Dispose() { } }