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SpaceNinjaServer

A simple server for a small space ninja game

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XFEstudio/SpaceNinjaServer

fix(webui): once awake stage 2 not consistently showing up in-game (#2244)

Fixes #2040 Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/2244 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>

d7b9fb1a
Sainan <63328889+Sainan@users.noreply.github.com>
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代码差异

1 个文件 +1 -1
Modified src/controllers/custom/manageQuestsController.ts +1 -1
@@ -128,7 +128,7 @@ export const manageQuestsController: RequestHandler = async (req, res) => {
128 128 await completeQuest(inventory, questKey.ItemType);
129 129 } else {
130 130 const progress = {
131 c: questManifest.chainStages![currentStage].key ? -1 : 0,
131 c: 0,
132 132 i: false,
133 133 m: false,
134 134 b: []