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SpaceNinjaServer

A simple server for a small space ninja game

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XFEstudio/SpaceNinjaServer

chore: fix no-case-declarations warnings

b0c3e725
Sainan <sainan@calamity.inc>
提交于

代码差异

2 个文件 +6 -3
Modified src/controllers/custom/addItemController.ts +4 -2
@@ -9,15 +9,17 @@ const addItemController: RequestHandler = async (req, res) => {
9 9 const request = toAddItemRequest(req.body);
10 10
11 11 switch (request.type) {
12 case ItemType.Powersuit:
12 case ItemType.Powersuit: {
13 13 const powersuit = await addPowerSuit(request.InternalName, accountId);
14 14 res.json(powersuit);
15 15 return;
16 case ItemType.Weapon:
16 }
17 case ItemType.Weapon: {
17 18 const weaponType = getWeaponType(request.InternalName);
18 19 const weapon = await addEquipment(weaponType, request.InternalName, accountId);
19 20 res.json(weapon);
20 21 break;
22 }
21 23 default:
22 24 res.status(400).json({ error: "something went wrong" });
23 25 break;
Modified src/services/inventoryService.ts +2 -1
@@ -262,7 +262,7 @@ export const addItem = async (
262 262 }
263 263 }
264 264 break;
265 case "Weapons":
265 case "Weapons": {
266 266 const weaponType = getWeaponType(typeName);
267 267 const weapon = await addEquipment(weaponType, typeName, accountId);
268 268 await updateSlots(accountId, InventorySlot.WEAPONS, 0, 1);
@@ -272,6 +272,7 @@ export const addItem = async (
272 272 [weaponType]: [weapon]
273 273 }
274 274 };
275 }
275 276 case "Objects": {
276 277 // /Lotus/Objects/Tenno/Props/TnoLisetTextProjector (Note Beacon)
277 278 const inventory = await getInventory(accountId);