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Modified
src/controllers/api/guildTechController.ts
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XFEstudio/SpaceNinjaServer
fix: add UpgradeType field to repaired railjack weapons (#2193)
Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/2193 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
a9f1368c
代码差异
1 个文件
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@@ -11,7 +11,7 @@ import {
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scaleRequiredCount,
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setGuildTechLogState
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} from "@/src/services/guildService";
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import { ExportDojoRecipes } from "warframe-public-export-plus";
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import { ExportDojoRecipes, ExportRailjackWeapons } from "warframe-public-export-plus";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import {
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addCrewShipWeaponSkin,
@@ -442,6 +442,7 @@ const finishComponentRepair = (
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...(category == "CrewShipWeaponSkins"
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? addCrewShipWeaponSkin(inventory, salvageItem.ItemType, salvageItem.UpgradeFingerprint)
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: addEquipment(inventory, category, salvageItem.ItemType, {
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UpgradeType: ExportRailjackWeapons[salvageItem.ItemType].defaultUpgrades?.[0].ItemType,
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UpgradeFingerprint: salvageItem.UpgradeFingerprint
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})),
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...occupySlot(inventory, InventorySlot.RJ_COMPONENT_AND_ARMAMENTS, false)