XFE Git
XFE Studio Git
Git 首页 全局搜索
XFE 主站 文档 NuGet

SpaceNinjaServer

A simple server for a small space ninja game

公开
关注 0 Fork 1 Star 0
返回提交历史

XFEstudio/SpaceNinjaServer

fix: returning givekeychainitem response

9f0be223
Ordis <134585663+OrdisPrime@users.noreply.github.com>
提交于

代码差异

2 个文件 +3 -1
Modified src/controllers/api/giveKeyChainTriggeredItemsController.ts +1 -1
@@ -10,7 +10,7 @@ export const giveKeyChainTriggeredItemsController: RequestHandler = async (req,
10 10 const keyChainInfo = getJSONfromString<IKeyChainRequest>((req.body as string).toString());
11 11
12 12 const inventory = await getInventory(accountId);
13 const inventoryChanges = giveKeyChainItem(inventory, keyChainInfo);
13 const inventoryChanges = await giveKeyChainItem(inventory, keyChainInfo);
14 14 await inventory.save();
15 15
16 16 res.send(inventoryChanges);
Modified src/services/questService.ts +2 -0
@@ -138,6 +138,8 @@ export const giveKeyChainItem = async (inventory: TInventoryDatabaseDocument, ke
138 138 // items were added: update quest stage's i (item was given)
139 139 updateQuestStage(inventory, keyChainInfo, { i: true });
140 140
141 return inventoryChanges;
142
141 143 //TODO: Check whether Wishlist is used to track items which should exist uniquely in the inventory
142 144 /*
143 145 some items are added or removed (not sure) to the wishlist, in that case a