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SpaceNinjaServer

A simple server for a small space ninja game

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XFEstudio/SpaceNinjaServer

fix(webui): invalidate cached inventory after removing gear (#3923)

Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/3923 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>

626970ba
Sainan <63328889+Sainan@users.noreply.github.com>
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代码差异

1 个文件 +6 -0
Modified static/webui/script.js +6 -0
@@ -3021,6 +3021,8 @@ function disposeOfGear(category, oid) {
3021 3021 Recipe: "webui",
3022 3022 petId: oid
3023 3023 })
3024 }).done(function () {
3025 inventory_data = undefined; // UI is up-to-date now, but subsequent updates will need to grab new data
3024 3026 });
3025 3027 });
3026 3028 } else {
@@ -3040,6 +3042,8 @@ function disposeOfGear(category, oid) {
3040 3042 url: "/api/sell.php?" + window.authz,
3041 3043 contentType: "text/plain",
3042 3044 data: JSON.stringify(data)
3045 }).done(function () {
3046 inventory_data = undefined; // UI is up-to-date now, but subsequent updates will need to grab new data
3043 3047 });
3044 3048 });
3045 3049 }
@@ -3062,6 +3066,8 @@ function disposeOfItems(category, type, count) {
3062 3066 url: "/api/sell.php?" + window.authz,
3063 3067 contentType: "text/plain",
3064 3068 data: JSON.stringify(data)
3069 }).done(function () {
3070 inventory_data = undefined; // UI is up-to-date now, but subsequent updates will need to grab new data
3065 3071 });
3066 3072 });
3067 3073 }