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Modified
src/controllers/api/inventoryController.ts
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XFEstudio/SpaceNinjaServer
chore: reduce maximum spoofed MR to 100 when we need to fake the XP (#4246)
Re #4244 Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/4246 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
44043134
代码差异
1 个文件
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@@ -506,8 +506,9 @@ export const getInventoryResponse = async (
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inventoryResponse.PlayerLevel = inventory.spoofMasteryRank;
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if (!xpBasedLevelCapDisabled) {
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// This client has not been patched to accept any mastery rank, need to fake the XP.
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// Limiting this to MR 100 to avoid breakage: https://onlyg.it/OpenWF/SpaceNinjaServer/issues/4244
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inventoryResponse.XPInfo = [];
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let numFrames = getExpRequiredForMr(Math.min(inventory.spoofMasteryRank, 5030)) / (30 * 200);
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let numFrames = getExpRequiredForMr(Math.min(inventory.spoofMasteryRank, 100)) / (30 * 200);
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while (numFrames-- > 0) {
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inventoryResponse.XPInfo.push({
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ItemType: "/Lotus/Powersuits/Mag/Mag",