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SpaceNinjaServer

A simple server for a small space ninja game

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XFEstudio/SpaceNinjaServer

chore(webui): don't display rank of mods with a max rank of 0 (#3037)

Makes the mods tab look a little cleaner with Parazon mods and Legendary Cores. Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/3037 Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com> Co-authored-by: VoltPrime <subsonicjackal@gmail.com> Co-committed-by: VoltPrime <subsonicjackal@gmail.com>

25d2b1c3
VoltPrime <subsonicjackal@gmail.com>
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代码差异

1 个文件 +5 -2
Modified static/webui/script.js +5 -2
@@ -428,7 +428,8 @@ function fetchItemList() {
428 428 // Add mods missing in data sources
429 429 data.mods.push({
430 430 uniqueName: "/Lotus/Upgrades/Mods/Fusers/LegendaryModFuser",
431 name: loc("code_legendaryCore")
431 name: loc("code_legendaryCore"),
432 fusionLimit: 0
432 433 });
433 434 data.mods.push({
434 435 uniqueName: "/Lotus/Upgrades/CosmeticEnhancers/Peculiars/CyoteMod",
@@ -1507,7 +1508,9 @@ function updateInventory() {
1507 1508 {
1508 1509 const td = document.createElement("td");
1509 1510 td.textContent = itemMap[item.ItemType]?.name ?? item.ItemType;
1510 td.innerHTML += " <span title='" + loc("code_rank") + "'>★ 0/" + maxRank + "</span>";
1511 if (maxRank > 0) {
1512 td.innerHTML += " <span title='" + loc("code_rank") + "'>★ 0/" + maxRank + "</span>";
1513 }
1511 1514 if (item.ItemCount > 1) {
1512 1515 td.innerHTML +=
1513 1516 " <span title='" + loc("code_count") + "'>🗍 " + parseInt(item.ItemCount) + "</span>";