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SpaceNinjaServer

A simple server for a small space ninja game

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XFEstudio/SpaceNinjaServer

fix: transform inventoryResponse.GuildId for older versions (#2852)

Reviewed-on: https://onlyg.it/OpenWF/SpaceNinjaServer/pulls/2852 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>

060f6590
Sainan <63328889+Sainan@users.noreply.github.com>
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代码差异

1 个文件 +3 -0
Modified src/controllers/api/inventoryController.ts +3 -0
@@ -461,6 +461,9 @@ export const getInventoryResponse = async (
461 461 toLegacyOid(id);
462 462 }
463 463 }
464 if (inventoryResponse.GuildId) {
465 toLegacyOid(inventoryResponse.GuildId);
466 }
464 467 }
465 468 }
466 469 }