namespace SeaOfRadiationEditor { partial class MainForm { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainForm)); textBox1 = new TextBox(); label1 = new Label(); label2 = new Label(); checkBox1 = new CheckBox(); textBox2 = new TextBox(); checkBox2 = new CheckBox(); textBox3 = new TextBox(); checkBox3 = new CheckBox(); checkBox4 = new CheckBox(); textBox4 = new TextBox(); checkBox5 = new CheckBox(); textBox5 = new TextBox(); SuspendLayout(); // // textBox1 // textBox1.BackColor = Color.FromArgb(64, 64, 64); textBox1.ForeColor = Color.White; textBox1.Location = new Point(312, 81); textBox1.Name = "textBox1"; textBox1.Size = new Size(227, 30); textBox1.TabIndex = 0; textBox1.Text = "99"; // // label1 // label1.AutoSize = true; label1.Font = new Font("Microsoft YaHei UI", 12F); label1.ForeColor = Color.White; label1.Location = new Point(205, 487); label1.Name = "label1"; label1.Size = new Size(250, 31); label1.TabIndex = 4; label1.Text = "by bilibili UP:XFE菜狗"; // // label2 // label2.AutoSize = true; label2.ForeColor = Color.White; label2.Location = new Point(152, 560); label2.Name = "label2"; label2.Size = new Size(370, 24); label2.TabIndex = 5; label2.Text = "声明:本修改器完全免费,如遇收费均为盗版"; // // checkBox1 // checkBox1.AutoSize = true; checkBox1.Font = new Font("Microsoft YaHei UI", 12F); checkBox1.ForeColor = Color.White; checkBox1.Location = new Point(130, 81); checkBox1.Name = "checkBox1"; checkBox1.Size = new Size(136, 35); checkBox1.TabIndex = 10; checkBox1.Text = "重置次数"; checkBox1.UseVisualStyleBackColor = true; checkBox1.CheckedChanged += CheckBox1_CheckedChanged; // // textBox2 // textBox2.BackColor = Color.FromArgb(64, 64, 64); textBox2.ForeColor = Color.White; textBox2.Location = new Point(312, 161); textBox2.Name = "textBox2"; textBox2.Size = new Size(227, 30); textBox2.TabIndex = 11; textBox2.Text = "600"; // // checkBox2 // checkBox2.AutoSize = true; checkBox2.Font = new Font("Microsoft YaHei UI", 12F); checkBox2.ForeColor = Color.White; checkBox2.Location = new Point(130, 157); checkBox2.Name = "checkBox2"; checkBox2.Size = new Size(112, 35); checkBox2.TabIndex = 12; checkBox2.Text = "倒计时"; checkBox2.UseVisualStyleBackColor = true; checkBox2.CheckedChanged += CheckBox2_CheckedChanged; // // textBox3 // textBox3.BackColor = Color.FromArgb(64, 64, 64); textBox3.ForeColor = Color.White; textBox3.Location = new Point(312, 295); textBox3.Name = "textBox3"; textBox3.Size = new Size(227, 30); textBox3.TabIndex = 13; textBox3.Text = "99"; // // checkBox3 // checkBox3.AutoSize = true; checkBox3.Font = new Font("Microsoft YaHei UI", 12F); checkBox3.ForeColor = Color.White; checkBox3.Location = new Point(130, 291); checkBox3.Name = "checkBox3"; checkBox3.Size = new Size(88, 35); checkBox3.TabIndex = 14; checkBox3.Text = "体力"; checkBox3.UseVisualStyleBackColor = true; checkBox3.CheckedChanged += CheckBox3_CheckedChanged; // // checkBox4 // checkBox4.AutoSize = true; checkBox4.Font = new Font("Microsoft YaHei UI", 12F); checkBox4.ForeColor = Color.White; checkBox4.Location = new Point(130, 366); checkBox4.Name = "checkBox4"; checkBox4.Size = new Size(136, 35); checkBox4.TabIndex = 16; checkBox4.Text = "基因点数"; checkBox4.UseVisualStyleBackColor = true; checkBox4.CheckedChanged += CheckBox4_CheckedChanged; // // textBox4 // textBox4.BackColor = Color.FromArgb(64, 64, 64); textBox4.ForeColor = Color.White; textBox4.Location = new Point(312, 370); textBox4.Name = "textBox4"; textBox4.Size = new Size(227, 30); textBox4.TabIndex = 15; textBox4.Text = "99"; // // checkBox5 // checkBox5.AutoSize = true; checkBox5.Font = new Font("Microsoft YaHei UI", 12F); checkBox5.ForeColor = Color.White; checkBox5.Location = new Point(130, 222); checkBox5.Name = "checkBox5"; checkBox5.Size = new Size(88, 35); checkBox5.TabIndex = 18; checkBox5.Text = "生命"; checkBox5.UseVisualStyleBackColor = true; checkBox5.CheckedChanged += CheckBox5_CheckedChanged; // // textBox5 // textBox5.BackColor = Color.FromArgb(64, 64, 64); textBox5.ForeColor = Color.White; textBox5.Location = new Point(312, 226); textBox5.Name = "textBox5"; textBox5.Size = new Size(227, 30); textBox5.TabIndex = 17; textBox5.Text = "99"; // // MainForm // AutoScaleDimensions = new SizeF(11F, 24F); AutoScaleMode = AutoScaleMode.Font; BackColor = Color.FromArgb(64, 64, 64); BackgroundImage = Properties.Resources.background; ClientSize = new Size(629, 623); Controls.Add(checkBox5); Controls.Add(textBox5); Controls.Add(checkBox4); Controls.Add(textBox4); Controls.Add(checkBox3); Controls.Add(textBox3); Controls.Add(checkBox2); Controls.Add(textBox2); Controls.Add(checkBox1); Controls.Add(label2); Controls.Add(label1); Controls.Add(textBox1); DoubleBuffered = true; FormBorderStyle = FormBorderStyle.FixedToolWindow; Icon = (Icon)resources.GetObject("$this.Icon"); Name = "MainForm"; Text = "辐射之海2 4项修改器[未启动游戏]"; ResumeLayout(false); PerformLayout(); } #endregion private Label label1; private Label label2; internal CheckBox checkBox1; internal CheckBox checkBox2; internal CheckBox checkBox3; internal TextBox textBox1; internal TextBox textBox2; internal TextBox textBox3; internal CheckBox checkBox4; internal TextBox textBox4; internal CheckBox checkBox5; internal TextBox textBox5; } }