namespace SeaOfRadiationEditor
{
partial class MainForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainForm));
textBox1 = new TextBox();
label1 = new Label();
label2 = new Label();
checkBox1 = new CheckBox();
textBox2 = new TextBox();
checkBox2 = new CheckBox();
textBox3 = new TextBox();
checkBox3 = new CheckBox();
SuspendLayout();
//
// textBox1
//
textBox1.BackColor = Color.FromArgb(64, 64, 64);
textBox1.ForeColor = Color.White;
textBox1.Location = new Point(312, 105);
textBox1.Name = "textBox1";
textBox1.Size = new Size(227, 30);
textBox1.TabIndex = 0;
textBox1.Text = "99";
//
// label1
//
label1.AutoSize = true;
label1.Font = new Font("Microsoft YaHei UI", 12F);
label1.ForeColor = Color.White;
label1.Location = new Point(205, 487);
label1.Name = "label1";
label1.Size = new Size(250, 31);
label1.TabIndex = 4;
label1.Text = "by bilibili UP:XFE菜狗";
//
// label2
//
label2.AutoSize = true;
label2.ForeColor = Color.White;
label2.Location = new Point(152, 560);
label2.Name = "label2";
label2.Size = new Size(370, 24);
label2.TabIndex = 5;
label2.Text = "声明:本修改器完全免费,如遇收费均为盗版";
//
// checkBox1
//
checkBox1.AutoSize = true;
checkBox1.Font = new Font("Microsoft YaHei UI", 12F);
checkBox1.ForeColor = Color.White;
checkBox1.Location = new Point(130, 105);
checkBox1.Name = "checkBox1";
checkBox1.Size = new Size(136, 35);
checkBox1.TabIndex = 10;
checkBox1.Text = "重置次数";
checkBox1.UseVisualStyleBackColor = true;
checkBox1.CheckedChanged += CheckBox1_CheckedChanged;
//
// textBox2
//
textBox2.BackColor = Color.FromArgb(64, 64, 64);
textBox2.ForeColor = Color.White;
textBox2.Location = new Point(312, 185);
textBox2.Name = "textBox2";
textBox2.Size = new Size(227, 30);
textBox2.TabIndex = 11;
textBox2.Text = "600";
//
// checkBox2
//
checkBox2.AutoSize = true;
checkBox2.Font = new Font("Microsoft YaHei UI", 12F);
checkBox2.ForeColor = Color.White;
checkBox2.Location = new Point(130, 181);
checkBox2.Name = "checkBox2";
checkBox2.Size = new Size(112, 35);
checkBox2.TabIndex = 12;
checkBox2.Text = "倒计时";
checkBox2.UseVisualStyleBackColor = true;
checkBox2.CheckedChanged += CheckBox2_CheckedChanged;
//
// textBox3
//
textBox3.BackColor = Color.FromArgb(64, 64, 64);
textBox3.ForeColor = Color.White;
textBox3.Location = new Point(312, 273);
textBox3.Name = "textBox3";
textBox3.Size = new Size(227, 30);
textBox3.TabIndex = 13;
textBox3.Text = "99";
//
// checkBox3
//
checkBox3.AutoSize = true;
checkBox3.Font = new Font("Microsoft YaHei UI", 12F);
checkBox3.ForeColor = Color.White;
checkBox3.Location = new Point(130, 269);
checkBox3.Name = "checkBox3";
checkBox3.Size = new Size(88, 35);
checkBox3.TabIndex = 14;
checkBox3.Text = "体力";
checkBox3.UseVisualStyleBackColor = true;
checkBox3.CheckedChanged += CheckBox3_CheckedChanged;
//
// MainForm
//
AutoScaleDimensions = new SizeF(11F, 24F);
AutoScaleMode = AutoScaleMode.Font;
BackColor = Color.FromArgb(64, 64, 64);
BackgroundImage = Properties.Resources.background;
ClientSize = new Size(629, 623);
Controls.Add(checkBox3);
Controls.Add(textBox3);
Controls.Add(checkBox2);
Controls.Add(textBox2);
Controls.Add(checkBox1);
Controls.Add(label2);
Controls.Add(label1);
Controls.Add(textBox1);
DoubleBuffered = true;
FormBorderStyle = FormBorderStyle.FixedToolWindow;
Icon = (Icon)resources.GetObject("$this.Icon");
Name = "MainForm";
Text = "辐射之海:序章 3项修改器[未启动游戏]";
ResumeLayout(false);
PerformLayout();
}
#endregion
private Label label1;
private Label label2;
internal CheckBox checkBox1;
internal CheckBox checkBox2;
internal CheckBox checkBox3;
internal TextBox textBox1;
internal TextBox textBox2;
internal TextBox textBox3;
}
}
namespace SeaOfRadiationEditor
{
partial class MainForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainForm));
textBox1 = new TextBox();
label1 = new Label();
label2 = new Label();
checkBox1 = new CheckBox();
textBox2 = new TextBox();
checkBox2 = new CheckBox();
textBox3 = new TextBox();
checkBox3 = new CheckBox();
SuspendLayout();
//
// textBox1
//
textBox1.BackColor = Color.FromArgb(64, 64, 64);
textBox1.ForeColor = Color.White;
textBox1.Location = new Point(312, 105);
textBox1.Name = "textBox1";
textBox1.Size = new Size(227, 30);
textBox1.TabIndex = 0;
textBox1.Text = "99";
//
// label1
//
label1.AutoSize = true;
label1.Font = new Font("Microsoft YaHei UI", 12F);
label1.ForeColor = Color.White;
label1.Location = new Point(205, 487);
label1.Name = "label1";
label1.Size = new Size(250, 31);
label1.TabIndex = 4;
label1.Text = "by bilibili UP:XFE菜狗";
//
// label2
//
label2.AutoSize = true;
label2.ForeColor = Color.White;
label2.Location = new Point(152, 560);
label2.Name = "label2";
label2.Size = new Size(370, 24);
label2.TabIndex = 5;
label2.Text = "声明:本修改器完全免费,如遇收费均为盗版";
//
// checkBox1
//
checkBox1.AutoSize = true;
checkBox1.Font = new Font("Microsoft YaHei UI", 12F);
checkBox1.ForeColor = Color.White;
checkBox1.Location = new Point(130, 105);
checkBox1.Name = "checkBox1";
checkBox1.Size = new Size(136, 35);
checkBox1.TabIndex = 10;
checkBox1.Text = "重置次数";
checkBox1.UseVisualStyleBackColor = true;
checkBox1.CheckedChanged += CheckBox1_CheckedChanged;
//
// textBox2
//
textBox2.BackColor = Color.FromArgb(64, 64, 64);
textBox2.ForeColor = Color.White;
textBox2.Location = new Point(312, 185);
textBox2.Name = "textBox2";
textBox2.Size = new Size(227, 30);
textBox2.TabIndex = 11;
textBox2.Text = "600";
//
// checkBox2
//
checkBox2.AutoSize = true;
checkBox2.Font = new Font("Microsoft YaHei UI", 12F);
checkBox2.ForeColor = Color.White;
checkBox2.Location = new Point(130, 181);
checkBox2.Name = "checkBox2";
checkBox2.Size = new Size(112, 35);
checkBox2.TabIndex = 12;
checkBox2.Text = "倒计时";
checkBox2.UseVisualStyleBackColor = true;
checkBox2.CheckedChanged += CheckBox2_CheckedChanged;
//
// textBox3
//
textBox3.BackColor = Color.FromArgb(64, 64, 64);
textBox3.ForeColor = Color.White;
textBox3.Location = new Point(312, 273);
textBox3.Name = "textBox3";
textBox3.Size = new Size(227, 30);
textBox3.TabIndex = 13;
textBox3.Text = "99";
//
// checkBox3
//
checkBox3.AutoSize = true;
checkBox3.Font = new Font("Microsoft YaHei UI", 12F);
checkBox3.ForeColor = Color.White;
checkBox3.Location = new Point(130, 269);
checkBox3.Name = "checkBox3";
checkBox3.Size = new Size(88, 35);
checkBox3.TabIndex = 14;
checkBox3.Text = "体力";
checkBox3.UseVisualStyleBackColor = true;
checkBox3.CheckedChanged += CheckBox3_CheckedChanged;
//
// MainForm
//
AutoScaleDimensions = new SizeF(11F, 24F);
AutoScaleMode = AutoScaleMode.Font;
BackColor = Color.FromArgb(64, 64, 64);
BackgroundImage = Properties.Resources.background;
ClientSize = new Size(629, 623);
Controls.Add(checkBox3);
Controls.Add(textBox3);
Controls.Add(checkBox2);
Controls.Add(textBox2);
Controls.Add(checkBox1);
Controls.Add(label2);
Controls.Add(label1);
Controls.Add(textBox1);
DoubleBuffered = true;
FormBorderStyle = FormBorderStyle.FixedToolWindow;
Icon = (Icon)resources.GetObject("$this.Icon");
Name = "MainForm";
Text = "辐射之海:序章 3项修改器[未启动游戏]";
ResumeLayout(false);
PerformLayout();
}
#endregion
private Label label1;
private Label label2;
internal CheckBox checkBox1;
internal CheckBox checkBox2;
internal CheckBox checkBox3;
internal TextBox textBox1;
internal TextBox textBox2;
internal TextBox textBox3;
}
}