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MyDimension

【Java】我的维度模组

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{
  "item.mydimension.rift": "裂罅",
  "block.mydimension.mind_portal_frame": "心境门框",
  "block.mydimension.mind_portal": "心境传送门",
  "dimension.mydimension.ethereal_mind": "空灵心境",
  "dimension.mydimension.mirror_mind": "镜之心境",
  "dimension.mydimension.water_mind": "水之心境",
  "dimension.mydimension.nature_mind": "自然心境",
  "dimension.mydimension.soaring_mind": "翱翔心境",
  "biome.mydimension.ethereal_mind": "空灵心境",
  "biome.mydimension.mirror_mind": "镜之心境",
  "biome.mydimension.water_mind": "水之心境",
  "biome.mydimension.nature_mind": "自然心境",
  "biome.mydimension.soaring_mind": "翱翔心境",
  "screen.mydimension.rift_actions": "裂罅",
  "screen.mydimension.rift_actions.travel": "前往心境",
  "screen.mydimension.rift_actions.mob": "传送生物",
  "screen.mydimension.rift_actions.copy": "复制存档",
  "screen.mydimension.rift_actions.scope.private": "私有心境",
  "screen.mydimension.rift_actions.scope.shared": "共享心境",
  "screen.mydimension.rift_actions.team": "他人心境",
  "screen.mydimension.rift_actions.anchor": "设置锚点",
  "screen.mydimension.team.title": "心境组队",
  "screen.mydimension.team.tab.entrances": "他人入口",
  "screen.mydimension.team.tab.add": "申请入口",
  "screen.mydimension.team.tab.manage": "我的授权",
  "screen.mydimension.team.request": "申请",
  "screen.mydimension.team.requested": "已申请",
  "screen.mydimension.team.revoke": "撤销",
  "screen.mydimension.team.refresh": "刷新",
  "screen.mydimension.team.no_entrances": "还没有获得任何玩家的心境入口",
  "screen.mydimension.team.no_candidates": "当前没有可申请的在线玩家",
  "screen.mydimension.team.no_guests": "你还没有授权其他玩家",
  "screen.mydimension.team.owner_minds": "%s 的心境",
  "screen.mydimension.team.request_title": "心境访问申请",
  "screen.mydimension.team.request_prompt": "%s 想访问你的私有心境",
  "screen.mydimension.team.accept": "同意",
  "screen.mydimension.team.deny": "拒绝",
  "screen.mydimension.rift_actions.mode_mind": "心境内:前往或设置锚点",
  "screen.mydimension.rift_actions.mode_outside": "外界:前往或传送生物",
  "screen.mydimension.rift_actions.selected": "当前:%s",
  "screen.mydimension.rift_actions.page.travel_private": "前往",
  "screen.mydimension.rift_actions.page.travel_shared": "前往共享",
  "screen.mydimension.rift_actions.page.mob_private": "传送",
  "screen.mydimension.rift_actions.page.mob_shared": "传送共享",
  "screen.mydimension.rift_actions.page.copy_shared": "复制公共",
  "action.mydimension.ethereal_mind": "前往空灵心境",
  "action.mydimension.mirror_mind": "前往镜之心境",
  "action.mydimension.water_mind": "前往水之心境",
  "action.mydimension.nature_mind": "前往自然心境",
  "action.mydimension.soaring_mind": "前往翱翔心境",
  "action.mydimension.shared_ethereal_mind": "前往共享空灵",
  "action.mydimension.shared_mirror_mind": "前往共享镜之",
  "action.mydimension.shared_water_mind": "前往共享水之",
  "action.mydimension.shared_nature_mind": "前往共享自然",
  "action.mydimension.shared_soaring_mind": "前往共享翱翔",
  "action.mydimension.send_mob_ethereal": "传送生物到空灵",
  "action.mydimension.send_mob_mirror": "传送生物到镜之",
  "action.mydimension.send_mob_water": "传送生物到水之",
  "action.mydimension.send_mob_nature": "传送生物到自然",
  "action.mydimension.send_mob_soaring": "传送生物到翱翔",
  "action.mydimension.send_mob_shared_ethereal": "传送生物到共享空灵",
  "action.mydimension.send_mob_shared_mirror": "传送生物到共享镜之",
  "action.mydimension.send_mob_shared_water": "传送生物到共享水之",
  "action.mydimension.send_mob_shared_nature": "传送生物到共享自然",
  "action.mydimension.send_mob_shared_soaring": "传送生物到共享翱翔",
  "action.mydimension.copy_shared_ethereal": "复制公共空灵",
  "action.mydimension.copy_shared_mirror": "复制公共镜之",
  "action.mydimension.copy_shared_water": "复制公共水之",
  "action.mydimension.copy_shared_nature": "复制公共自然",
  "action.mydimension.copy_shared_soaring": "复制公共翱翔",
  "action.mydimension.set_anchor": "设置传送锚点",
  "action.mydimension.visit_team_mind": "前往他人心境",
  "message.mydimension.already_in_target_mind": "该生物已经在目标心境中",
  "message.mydimension.anchor_only_mind": "只能在心境维度中设置传送锚点",
  "message.mydimension.anchor_set": "已设置该心境的传送锚点",
  "message.mydimension.no_mob_target": "没有瞄准可传送的生物",
  "message.mydimension.missing_dimension": "目标心境维度未加载",
  "message.mydimension.protected_tp": "%s 正处于心境维度,无法被其他玩家传送",
  "message.mydimension.copy_creative_only": "只有创造模式玩家可以复制公共心境存档",
  "message.mydimension.copy_private_unavailable": "私有心境槽位不足,无法复制公共存档",
  "message.mydimension.copy_missing_shared": "公共心境尚未生成存档,无法复制",
  "message.mydimension.copy_done": "已复制公共心境附近方块到你的私有心境:%s 个方块",
  "message.mydimension.copy_failed": "复制公共心境存档失败",
  "message.mydimension.team.request_sent": "已向 %s 发送心境访问申请",
  "message.mydimension.team.request_pending": "该申请仍在等待对方处理",
  "message.mydimension.team.already_allowed": "你已经拥有该玩家的心境入口",
  "message.mydimension.team.player_offline": "目标玩家已经离线",
  "message.mydimension.team.cannot_self": "不能向自己申请心境入口",
  "message.mydimension.team.unavailable": "当前版本未启用私有心境组队功能",
  "message.mydimension.team.approved": "已允许 %s 访问你的私有心境",
  "message.mydimension.team.access_granted": "%s 已允许你访问其私有心境",
  "message.mydimension.team.denied": "已拒绝 %s 的心境访问申请",
  "message.mydimension.team.access_denied": "%s 拒绝了你的心境访问申请",
  "message.mydimension.team.request_expired": "这条心境访问申请已过期",
  "message.mydimension.team.no_slot": "私有心境槽位不足,无法创建该入口",
  "message.mydimension.team.revoked": "已撤销该玩家的心境访问权",
  "message.mydimension.team.access_revoked": "%s 已撤销你的心境访问权",
  "message.mydimension.team.not_allowed": "你没有访问该玩家心境的权限",
  "message.mydimension.team.hold_rift": "请手持裂罅后再选择心境入口",
  "message.mydimension.team.selected": "已选择 %s 的%s",
  "message.mydimension.portal.overworld_only": "心境传送门的主入口只能在主世界激活",
  "message.mydimension.portal.invalid_frame": "门框不完整:需要使用心境门框搭建5×6外框(内部3×4)",
  "message.mydimension.portal.invalid_target": "裂罅当前操作不能作为传送门目标,请先选择一个可前往的心境",
  "message.mydimension.portal.owner_only": "只有这座传送门的创建者可以修改目标",
  "message.mydimension.portal.no_space": "目标心境附近没有足够空间生成配对传送门",
  "message.mydimension.portal.activated": "心境传送门已连接至%s",
  "message.mydimension.portal.updated": "心境传送门目标已修改为%s",
  "message.mydimension.portal.access_denied": "你没有进入这座传送门目标心境的权限",
  "message.mydimension.portal.team_target": "%s的%s",
  "itemGroup.mydimension": "我的维度",
  "item.mydimension.realmwright_scepter": "筑境权杖",
  "block.mydimension.resonant_supply_anchor": "共鸣供材锚",
  "key.categories.mydimension.realmwright": "筑境权杖",
  "key.mydimension.realmwright.toggle_mode": "切换建造/拆除模式",
  "key.mydimension.realmwright.open_menu": "打开筑境菜单",
  "key.mydimension.realmwright.undo": "撤销筑境操作",
  "key.mydimension.realmwright.redo": "重做筑境操作",
  "gui.mydimension.builder.mode.build": "建造",
  "gui.mydimension.builder.mode.demolish": "拆除",
  "tooltip.mydimension.realmwright_scepter.mode": "当前模式:%s",
  "tooltip.mydimension.realmwright_scepter.menu": "Shift + 鼠标中键打开筑境菜单",
  "tooltip.mydimension.realmwright_scepter.disabled": "服务端已禁用筑境功能",
  "message.mydimension.builder.disabled": "服务端已禁用筑境权杖",
  "message.mydimension.builder.out_of_reach": "目标超出筑境距离或被遮挡",
  "message.mydimension.builder.nothing_to_do": "该表面没有可操作的方块",
  "message.mydimension.builder.result": "完成 %s 格,缺料 %s 格,受阻 %s 格",
  "message.mydimension.builder.no_pending_task": "没有可补全的筑境任务",
  "message.mydimension.builder.pending_other_dimension": "待补任务位于另一个维度",
  "message.mydimension.builder.anchor_bound": "已绑定共鸣供材锚",
  "message.mydimension.builder.anchor_already_bound": "该供材锚已绑定或已达到上限",
  "message.mydimension.builder.anchor_forbidden": "你没有使用该供材锚的权限",
  "message.mydimension.builder.anchor_limit_reached": "这把权杖绑定的供材锚已达到上限",
  "message.mydimension.builder.anchor_player_offline": "只能授权当前在线的玩家",
  "message.mydimension.builder.hold_scepter": "请将筑境权杖拿在主手",
  "message.mydimension.builder.nothing_to_undo": "没有可撤销的操作",
  "message.mydimension.builder.nothing_to_redo": "没有可重做的操作",
  "message.mydimension.builder.undo_ok": "已撤销筑境操作",
  "message.mydimension.builder.redo_ok": "已重做筑境操作",
  "message.mydimension.builder.undo_world_conflict": "撤销失败:世界方块已发生变化",
  "message.mydimension.builder.undo_tool_conflict": "撤销失败:副手工具已发生变化",
  "message.mydimension.builder.undo_items_conflict": "撤销失败:无法收回事务产生的物品",
  "message.mydimension.builder.redo_world_conflict": "重做失败:世界方块已发生变化",
  "message.mydimension.builder.redo_tool_conflict": "重做失败:副手工具已发生变化",
  "message.mydimension.builder.redo_items_conflict": "重做失败:建材不足",
  "message.mydimension.builder.undo_restore_conflict": "撤销失败:方块生命周期拒绝完整恢复,事务已标记冲突",
  "message.mydimension.builder.redo_restore_conflict": "重做失败:方块生命周期拒绝完整恢复,事务已标记冲突",
  "message.mydimension.builder.undo_stopped_task": "已停止尚未修改世界的筑境任务",
  "message.mydimension.builder.active_task_exists": "请先补全、撤销或取消当前筑境任务",
  "message.mydimension.builder.history_budget_exceeded": "操作已拒绝:完整撤销记录将超过服务端历史预算",
  "message.mydimension.builder.history_commit_failed": "施工已停止:事务记录未能完整提交,详情见历史冲突",
  "message.mydimension.builder.continuation_world_conflict": "补建已拒绝:先前施工区域已被外部修改,历史记录已标记为冲突",
  "message.mydimension.builder.surface_world_conflict": "施工已停止:已完成方块在批次之间发生变化,事务已标记冲突",
  "message.mydimension.builder.blueprint_complete": "蓝图建造完成:%s 格",
  "message.mydimension.builder.blueprint_waiting": "蓝图暂停:仍有 %s 格缺料",
  "message.mydimension.builder.blueprint_downgraded": "服务端权限不足:已明确降级为“仅方块状态”蓝图",
  "screen.mydimension.realmwright.title": "筑境权杖",
  "screen.mydimension.realmwright.tab.operations": "作业",
  "screen.mydimension.realmwright.tab.supplies": "供材",
  "screen.mydimension.realmwright.tab.blueprints": "蓝图",
  "screen.mydimension.realmwright.tab.history": "历史",
  "screen.mydimension.realmwright.tab.settings": "帮助",
  "screen.mydimension.realmwright.mode.build": "模式:建造",
  "screen.mydimension.realmwright.mode.demolish": "模式:拆除",
  "screen.mydimension.realmwright.match.same": "连片:同材",
  "screen.mydimension.realmwright.match.any": "连片:任意方块",
  "screen.mydimension.realmwright.build_limit": "建造批次上限",
  "screen.mydimension.realmwright.demolish_limit": "拆除批次上限",
  "screen.mydimension.realmwright.apply": "应用",
  "screen.mydimension.realmwright.cancel_job": "取消待补/蓝图任务",
  "screen.mydimension.realmwright.workflow.title": "当前工作流",
  "screen.mydimension.realmwright.workflow.empty": "当前没有待处理的缺料或蓝图工作流。",
  "screen.mydimension.realmwright.workflow.missing": "待补/蓝图任务:已完成 %s / %s,待处理 %s 格",
  "screen.mydimension.realmwright.workflow.selection_partial": "蓝图源选区:已设置第一个角点",
  "screen.mydimension.realmwright.workflow.selection": "蓝图源选区:%s×%s×%s",
  "screen.mydimension.realmwright.workflow.deployment": "待部署蓝图:%s 格",
  "screen.mydimension.realmwright.undo": "撤销",
  "screen.mydimension.realmwright.redo": "重做",
  "screen.mydimension.realmwright.no_anchors": "尚未绑定供材锚;手持权杖右键锚点即可绑定。",
  "screen.mydimension.realmwright.anchor_player": "在线玩家名",
  "screen.mydimension.realmwright.anchor_allow": "授权",
  "screen.mydimension.realmwright.anchor_revoke": "撤销授权",
  "screen.mydimension.realmwright.history.empty": "这把权杖尚无事务历史。",
  "screen.mydimension.realmwright.history_recording.on": "历史记录:开启",
  "screen.mydimension.realmwright.history_recording.off": "历史记录:关闭(更流畅)",
  "screen.mydimension.realmwright.allow_replacement.on": "替换阻挡方块:允许",
  "screen.mydimension.realmwright.allow_replacement.off": "替换阻挡方块:禁止",
  "screen.mydimension.realmwright.disabled": "筑境功能已被服务端关闭;本地蓝图库仍可管理。",
  "screen.mydimension.realmwright.reach": "方块交互距离:%s 格",
  "screen.mydimension.realmwright.controls": "打开按键设置",
  "screen.mydimension.realmwright.open_library": "打开蓝图文件夹",
  "screen.mydimension.realmwright.alt_help": "蓝图预览:Alt+滚轮选择,Alt+右键执行/确认;释放 Alt 退出调整。",
  "screen.mydimension.realmwright.invalid_number": "请输入服务端上限内的整数。",
  "screen.mydimension.realmwright.blueprint.empty": "本机蓝图库为空。",
  "screen.mydimension.realmwright.blueprint.loading": "正在读取本机蓝图库……",
  "screen.mydimension.realmwright.blueprint.import": "导入",
  "screen.mydimension.realmwright.blueprint.export": "导出",
  "screen.mydimension.realmwright.blueprint.rename": "重命名",
  "screen.mydimension.realmwright.blueprint.rename_title": "重命名蓝图",
  "screen.mydimension.realmwright.blueprint.renaming": "正在重命名……",
  "screen.mydimension.realmwright.blueprint.rename_conflict": "名称“%s”已被使用;仅在确认后才会替换该蓝图。",
  "screen.mydimension.realmwright.blueprint.replace": "确认替换",
  "screen.mydimension.realmwright.blueprint.delete": "删除",
  "screen.mydimension.realmwright.blueprint.refresh": "刷新",
  "screen.mydimension.realmwright.blueprint.save_current": "保存选区",
  "screen.mydimension.realmwright.blueprint.importing": "正在导入蓝图……",
  "screen.mydimension.realmwright.blueprint.confirm_delete": "再次点击删除以确认。",
  "screen.mydimension.realmwright.blueprint.save": "保存蓝图",
  "screen.mydimension.realmwright.blueprint.capture": "复制选区",
  "screen.mydimension.realmwright.blueprint.default_name": "未命名蓝图",
  "screen.mydimension.realmwright.blueprint.full_warning": "完整模式会复制库存、能量、流体和机器状态,且仅创造/OP可用。",
  "screen.mydimension.realmwright.blueprint.name": "蓝图名称",
  "screen.mydimension.realmwright.blueprint.blocks_only": "仅方块状态",
  "screen.mydimension.realmwright.blueprint.full": "完整方块实体(创造/OP)",
  "screen.mydimension.realmwright.blueprint.conflict.fail": "重名时取消",
  "screen.mydimension.realmwright.blueprint.conflict.replace": "重名时替换",
  "screen.mydimension.realmwright.blueprint.conflict.keep_both": "重名时自动重命名",
  "screen.mydimension.realmwright.blueprint.saving": "正在捕获并保存蓝图……",
  "screen.mydimension.realmwright.blueprint.selection_missing": "当前框选范围已不可用。",
  "screen.mydimension.realmwright.blueprint.name_conflict": "名称“%s”已被使用;可修改名称,或点击“确认替换”。",
  "screen.mydimension.realmwright.blueprint.save_failed": "蓝图保存失败。",
  "hud.mydimension.realmwright.build": "建造",
  "hud.mydimension.realmwright.demolish": "拆除",
  "hud.mydimension.realmwright.alt_adjust_hint": "滚轮调整 · Alt+右键确认",
  "action.mydimension.realmwright.blueprint.flip_x": "X 轴翻转",
  "action.mydimension.realmwright.blueprint.flip_y": "Y 轴翻转",
  "action.mydimension.realmwright.blueprint.flip_z": "Z 轴翻转",
  "action.mydimension.realmwright.blueprint.rotate_y": "绕 Y 轴旋转",
  "action.mydimension.realmwright.blueprint.offset_x": "X 轴偏移",
  "action.mydimension.realmwright.blueprint.offset_y": "Y 轴偏移",
  "action.mydimension.realmwright.blueprint.offset_z": "Z 轴偏移",
  "action.mydimension.realmwright.blueprint.reset": "重置变换",
  "action.mydimension.realmwright.blueprint.copy_selection": "复制选区",
  "action.mydimension.realmwright.blueprint.save": "保存蓝图"
}