using SoulHarvest.Common; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using Terraria; using Terraria.Audio; using Terraria.GameContent; using Terraria.ID; using Terraria.Localization; using Terraria.ModLoader; using Terraria.UI; namespace SoulHarvest.UI; internal sealed class AltarEquipmentTreeDetailPanel : UIElement { private readonly ReaperTreeButton upgradeButton; private AltarEquipmentTreeNode? node; private float layoutScale = 1f; public AltarEquipmentTreeDetailPanel(AltarEquipmentProgressionPanel owner) { SetPadding(0f); upgradeButton = new ReaperTreeButton(owner.RequestSelectedUpgrade, new Color(87, 25, 29), new Color(137, 32, 36), new Color(231, 69, 70)); Append(upgradeButton); } public void ApplyLayoutScale(float scale) { layoutScale = scale; upgradeButton.Left.Set(12f * scale, 0f); upgradeButton.Top.Set(-50f * scale, 1f); upgradeButton.Width.Set(-24f * scale, 1f); upgradeButton.Height.Set(38f * scale, 0f); upgradeButton.ApplyLayoutScale(scale, 0.68f); } public void SetNode(AltarEquipmentTreeNode? selected) => node = selected; public void RefreshActionState() { upgradeButton.Enabled = node is { CanRequest: true, Affordable: true }; string key = node is null || node.IsRoot ? "SelectNodeButton" : node.Completed ? "CompleteButton" : !node.CanRequest || !node.Affordable ? "LockedButton" : "UpgradeButton"; upgradeButton.SetText(Language.GetTextValue($"Mods.SoulHarvest.UI.ReaperTree.{key}")); } protected override void DrawSelf(SpriteBatch spriteBatch) { Rectangle bounds = GetDimensions().ToRectangle(); Texture2D pixel = TextureAssets.MagicPixel.Value; spriteBatch.Draw(pixel, bounds, new Color(13, 12, 15) * 0.995f); ReaperTreeDraw.DrawBorder(spriteBatch, pixel, bounds, new Color(76, 61, 60), Math.Max(1, (int)(2f * layoutScale))); ReaperTreeDraw.DrawInsetBorder(spriteBatch, pixel, bounds, Math.Max(3, (int)(6f * layoutScale)), new Color(128, 41, 48) * 0.68f, 1); if (node is null) return; float categoryScale = 0.51f * layoutScale; Utils.DrawBorderString(spriteBatch, AltarDrawHelpers.FitText(node.Category, bounds.Width - 28f * layoutScale, categoryScale), new Vector2(bounds.X + 14f * layoutScale, bounds.Y + 14f * layoutScale), new Color(198, 103, 106), categoryScale); float titleScale = 0.69f * layoutScale; string title = AltarDrawHelpers.FitText(node.Title, bounds.Width - 30f * layoutScale, titleScale); Utils.DrawBorderString(spriteBatch, title, new Vector2(bounds.X + 15f * layoutScale, bounds.Y + 50f * layoutScale), new Color(239, 226, 209), titleScale); int dividerY = bounds.Y + (int)(91f * layoutScale); spriteBatch.Draw(pixel, new Rectangle(bounds.X + (int)(14f * layoutScale), dividerY, bounds.Width - (int)(28f * layoutScale), Math.Max(1, (int)layoutScale)), new Color(106, 87, 81) * 0.52f); float textLeft = bounds.X + 15f * layoutScale; float textWidth = bounds.Width - 30f * layoutScale; ReaperTreeDraw.DrawWrappedText(spriteBatch, node.Description, new Vector2(textLeft, bounds.Y + 108f * layoutScale), textWidth, 0.55f * layoutScale, new Color(188, 178, 168), 10); int statusTop = Math.Max((int)(bounds.Y + 265f * layoutScale), (int)(bounds.Bottom - 151f * layoutScale)); spriteBatch.Draw(pixel, new Rectangle(bounds.X + (int)(14f * layoutScale), statusTop, bounds.Width - (int)(28f * layoutScale), Math.Max(1, (int)layoutScale)), new Color(106, 87, 81) * 0.52f); ReaperTreeDraw.DrawWrappedText(spriteBatch, node.Status, new Vector2(textLeft, statusTop + 14f * layoutScale), textWidth, 0.56f * layoutScale, node.CanRequest && node.Affordable ? new Color(225, 91, 98) : new Color(211, 174, 164), 2); if (!string.IsNullOrWhiteSpace(node.Cost)) ReaperTreeDraw.DrawWrappedText(spriteBatch, node.Cost, new Vector2(textLeft, statusTop + 49f * layoutScale), textWidth, 0.51f * layoutScale, new Color(165, 151, 142), 3); } }