using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using Terraria; using Terraria.GameContent; using Terraria.Graphics; using Terraria.ModLoader; using Terraria.UI; namespace SoulHarvest.Common; /// Stable presentation categories used by synchronized Reaper visual events. internal enum ReaperVisualActionKind : byte { NormalAttack, SpecialAttack, Skill, Ultimate }