using SoulHarvest.Common; using SoulHarvest.Projectiles; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.IO; using Terraria; using Terraria.DataStructures; using Terraria.ID; using Terraria.Localization; using Terraria.ModLoader; using Terraria.ModLoader.IO; namespace SoulHarvest.Items; public enum SickleSwingStyle : byte { Diagonal, Overhead, Circular, Rising, CrossCut, SoulOrbit, VoidOrbit }