返回提交历史
Modified
Common/MyGlobalNPC.cs
+0
-5
Modified
Common/MyGlobalProjectile.cs
+176
-19
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Common/MyPlayer.cs
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Common/ReaperBossRewardSystem.cs
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Common/ReaperCombatDefinitions.cs
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Common/ReaperCombatEntities.cs
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Common/ReaperCombatService.cs
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Common/ReaperLegacyMigration.cs
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Common/ReaperMovementHelper.cs
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Common/ReaperProgressionDefinitions.cs
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Common/ReaperProgressionService.cs
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Common/ReaperProgressionSoulSealService.cs
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Common/ReaperProgressionState.cs
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Common/ReaperStageVisualSystem.cs
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Common/ReaperUltimateVisualSystem.cs
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Common/SickleUpgradeService.cs
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DeathMod.cs
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Items/BloodSickle.cs
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Items/DeathSickle.cs
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Items/DevilSickle.cs
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Items/FrostSickle.cs
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Items/LegacyDeath.cs
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Items/NormalSickle.cs
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Items/ReaperSoulSeals.cs
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Items/SkullSickle.cs
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Items/SoulSickle.cs
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Items/VoidSickle.cs
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Localization/en-US.hjson
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Localization/zh-Hans.hjson
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Projectiles/BloodCrescentProjectile.cs
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Projectiles/DeathSickleProjectile.cs
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Projectiles/ReaperActionControllerProjectile.cs
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Projectiles/ReaperFrostShardProjectile.cs
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Projectiles/ReaperSoulFamiliarProjectile.cs
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Projectiles/ReaperSoulShardProjectile.cs
+150
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Projectiles/ReaperStrikeProjectile.cs
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Projectiles/SickleSwingProjectile.cs
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README.md
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README.zh-Hans.md
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UI/AltarEquipmentProgressionUI.cs
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UI/DeathAltarUISystem.cs
+277
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UI/ReaperFormWheelUISystem.cs
+364
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UI/ReaperProgressionUI.cs
+1409
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UI/SickleCooldownUISystem.cs
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build.txt
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description.txt
+5
-17
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docs/PLAY_GUIDE.md
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docs/PLAY_GUIDE.zh-Hans.md
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XFEstudio/DeathMod
引入死神六分支成长系统与祭坛全景树
本次提交实现 Soul Harvest 3.0 主线内容,包含死神职业六分支成长系统、祭坛全景 UI、Boss 参与与魂印发放、旧存档自动迁移、UI/本地化/文档适配等核心功能。所有成长数据与技能树绑定至角色,支持多分支并行培养、阶段解锁、技能升级、通用节点升级、终极技能与视觉特效。祭坛 UI 全面重构,支持装备切换与全景树操作。战斗系统重写,支持六分支快照与独立动作,服务端权威判定成长、战斗、Boss 参与与魂印发放,防止作弊与数据异常。旧版数据自动迁移并发放补偿。全面适配多语言与多人环境,显著提升职业深度与可玩性。
0d306a2
代码差异
48 个文件
+12937
-1953