using System.Collections.Generic;
namespace SoulHarvest.Common;
internal sealed class ReaperVoidTrail
{
public ReaperStage Stage;
public int Seed;
public readonly List<ReaperVoidTrailPoint> Points = [];
}
using System.Collections.Generic;
namespace SoulHarvest.Common;
internal sealed class ReaperVoidTrail
{
public ReaperStage Stage;
public int Seed;
public readonly List<ReaperVoidTrailPoint> Points = [];
}