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DeathMod

【Terraria】DeathMod (now aka Soul Harvest)

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using SoulHarvest.Common;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using Terraria;
using Terraria.Audio;
using Terraria.GameContent;
using Terraria.ID;
using Terraria.Localization;
using Terraria.ModLoader;
using Terraria.UI;

namespace SoulHarvest.UI;

internal sealed class AltarEquipmentTreeViewportOverlay : UIElement
{
    private readonly AltarEquipmentTreeViewport viewport;

    public AltarEquipmentTreeViewportOverlay(AltarEquipmentTreeViewport viewport)
    {
        this.viewport = viewport;
    }

    protected override void DrawSelf(SpriteBatch spriteBatch)
    {
        Rectangle bounds = GetDimensions().ToRectangle();
        Texture2D pixel = TextureAssets.MagicPixel.Value;
        float scale = viewport.LayoutScale;
        ReaperTreeDraw.DrawBorder(spriteBatch, pixel, bounds, new Color(71, 59, 59), Math.Max(1, (int)(2f * scale)));
        ReaperTreeDraw.DrawInsetBorder(spriteBatch, pixel, bounds, Math.Max(2, (int)(5f * scale)), new Color(126, 39, 47) * 0.52f, 1);

        string hint = Language.GetTextValue("Mods.SoulHarvest.UI.ReaperTree.PanHint");
        float hintScale = 0.46f * scale;
        string fitted = AltarDrawHelpers.FitText(hint, Math.Max(12f, bounds.Width - 26f * scale), hintScale);
        Vector2 size = FontAssets.MouseText.Value.MeasureString(fitted) * hintScale;
        Rectangle backdrop = viewport.GetHintStripBounds();
        spriteBatch.Draw(pixel, backdrop, new Color(7, 7, 9) * 0.82f);
        Utils.DrawBorderString(spriteBatch, fitted,
            new Vector2(bounds.Center.X - size.X * 0.5f, backdrop.Y + 3f * scale),
            new Color(154, 139, 134), hintScale);
    }
}