using Microsoft.Xna.Framework;
namespace SoulHarvest.Projectiles;
internal sealed class ReaperBloodBladeTrailPoint
{
public Vector2 Position;
public int Age;
}
using Microsoft.Xna.Framework;
namespace SoulHarvest.Projectiles;
internal sealed class ReaperBloodBladeTrailPoint
{
public Vector2 Position;
public int Age;
}