using SoulHarvest.Buffs;
using SoulHarvest.Common;
using SoulHarvest.Projectiles;
using SoulHarvest.Tiles;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.Localization;
using Terraria.ModLoader;
namespace SoulHarvest.Items;
public class LegacyDeath : ModItem
{
public override void SetDefaults()
{
Item.damage = 99_999_999;
Item.DamageType = DamageClass.Ranged;
Item.knockBack = 6f;
Item.crit = 196;
Item.rare = ItemRarityID.Purple;
Item.useTime = 40;
Item.useAnimation = 20;
Item.useStyle = ItemUseStyleID.Swing;
Item.autoReuse = true;
Item.value = 0;
Item.UseSound = SoundID.Item1;
Item.width = 64;
Item.height = 64;
Item.scale = 2.4f;
Item.maxStack = 1;
Item.shoot = ModContent.ProjectileType<LegacyDeathProjectile>();
Item.shootSpeed = 20f;
}
public override void MeleeEffects(Player player, Rectangle hitbox)
{
Dust dust = Dust.NewDustDirect(hitbox.TopLeft(), hitbox.Width, hitbox.Height, DustID.BatScepter, Alpha: 100, Scale: 2f);
dust.noGravity = true;
player.AddBuff(ModContent.BuffType<HarvestBuff>(), 600);
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient<NormalSickle>()
.AddIngredient<Soul>(999)
.AddTile(ModContent.TileType<DeathAltarTile>())
.AddCondition(new Condition(
Language.GetOrRegister("Mods.SoulHarvest.Conditions.DeathFormUnlocked"),
() => Main.LocalPlayer.GetModPlayer<MyPlayer>().ReaperProgression.DeathFormUnlocked))
.Register();
}
}
using SoulHarvest.Buffs;
using SoulHarvest.Common;
using SoulHarvest.Projectiles;
using SoulHarvest.Tiles;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.Localization;
using Terraria.ModLoader;
namespace SoulHarvest.Items;
public class LegacyDeath : ModItem
{
public override void SetDefaults()
{
Item.damage = 99_999_999;
Item.DamageType = DamageClass.Ranged;
Item.knockBack = 6f;
Item.crit = 196;
Item.rare = ItemRarityID.Purple;
Item.useTime = 40;
Item.useAnimation = 20;
Item.useStyle = ItemUseStyleID.Swing;
Item.autoReuse = true;
Item.value = 0;
Item.UseSound = SoundID.Item1;
Item.width = 64;
Item.height = 64;
Item.scale = 2.4f;
Item.maxStack = 1;
Item.shoot = ModContent.ProjectileType<LegacyDeathProjectile>();
Item.shootSpeed = 20f;
}
public override void MeleeEffects(Player player, Rectangle hitbox)
{
Dust dust = Dust.NewDustDirect(hitbox.TopLeft(), hitbox.Width, hitbox.Height, DustID.BatScepter, Alpha: 100, Scale: 2f);
dust.noGravity = true;
player.AddBuff(ModContent.BuffType<HarvestBuff>(), 600);
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient<NormalSickle>()
.AddIngredient<Soul>(999)
.AddTile(ModContent.TileType<DeathAltarTile>())
.AddCondition(new Condition(
Language.GetOrRegister("Mods.SoulHarvest.Conditions.DeathFormUnlocked"),
() => Main.LocalPlayer.GetModPlayer<MyPlayer>().ReaperProgression.DeathFormUnlocked))
.Register();
}
}