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DeathMod

【Terraria】DeathMod (now aka Soul Harvest)

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using System;
using System.Collections.Generic;
using Terraria;

namespace SoulHarvest.Common;


/// <summary>
/// Stable identifiers for every combat form. The numeric values are persisted and
/// sent over the network; append new values instead of reordering these members.
/// </summary>
public enum ReaperFormId : byte
{
    Base = 0,
    Bone = 1,
    Blood = 2,
    Infernal = 3,
    Frost = 4,
    Soul = 5,
    Void = 6,
    Death = 7
}