using VRage.Game; namespace SpaceEngineersBlueprintEditor.Model; /// /// 蓝图模型 /// public class BlueprintModel { /// /// 蓝图定义集 /// public MyObjectBuilder_Definitions? BlueprintDefinitions { get; set; } /// /// 蓝图文件视图数据 /// public BlueprintInfoViewData? ViewData { get; set; } }