using VRage.Game;
namespace SpaceEngineersBlueprintEditor.Model;
///
/// 蓝图模型
///
public class BlueprintModel
{
///
/// 蓝图定义集
///
public MyObjectBuilder_Definitions? BlueprintDefinitions { get; set; }
///
/// 蓝图文件视图数据
///
public BlueprintInfoViewData? ViewData { get; set; }
}