$(_DetectedSpaceEngineersBinPath) <_SpaceEngineersAssemblyName Include="EmptyKeys.UserInterface.dll;EmptyKeys.UserInterface.Core.dll;HavokWrapper.dll;ProtoBuf.Net.dll;ProtoBuf.Net.Core.dll;Sandbox.Common.dll;Sandbox.Game.dll;Sandbox.Game.XmlSerializers.dll;Sandbox.Graphics.dll;Sandbox.RenderDirect.dll;SpaceEngineers.Game.dll;SpaceEngineers.ObjectBuilders.dll;SpaceEngineers.ObjectBuilders.XmlSerializers.dll;Steamworks.NET.dll;VRage.dll;VRage.Ansel.dll;VRage.Audio.dll;VRage.Game.dll;VRage.Game.XmlSerializers.dll;VRage.Input.dll;VRage.Library.dll;VRage.Math.dll;VRage.Math.XmlSerializers.dll;VRage.NativeWrapper.dll;VRage.Network.dll;VRage.Render.dll;VRage.Render11.dll;VRage.Scripting.dll;VRage.Steam.dll;VRage.XmlSerializers.dll" /> <_MissingSpaceEngineersAssembly Include="@(_SpaceEngineersAssemblyName)" Condition="!Exists('$(SpaceEngineersBinPath)\%(Identity)')" /> <_SpaceEngineersAssemblyFile Include="@(_SpaceEngineersAssemblyName->'$(SpaceEngineersBinPath)\%(Identity)')" /> false